Title. I started a little project to build a fury Warr designed for time walking and damn is it fun. The amount of possibilities are endless. You got hear of azeroth. Essences. Legendaries. Sockets. Conduits. The power creep is unreal and it’s damn good fun. It might be unbalanced as hell but who cares? The hunt to get a perfect set and then demolish everything in the dungeon is worth it.
One complain. Why the heck was the legendary cloak from pandaland and the ring from draenor removed? These are huge upgrades to overall dps. Another reason why stuff shouldn’t be removed in the first place…
I have a mage that had the legendary of firelands early, it would be fun to get together with the old guild to do it again but they don’t exist anymore.
A silly thing about it is that if you have a legendary from firelands and you didn’t level the character yet: it is ‘too high level’ to be equipped!1
The ring doesn’t work anyway. It never does any damage. You’re better off using other lego rings if you go them. Cloak is nice though.
Also, what’s the point doing this? Sure, the theorycrafting is fun and all, but the Timewalking is so undertuned that the mobs fall over in 3 seconds anyway. You could probably solo Timewalking dungeons if properly optimized for it at this point.
Oh yeah, I forgot Firelands existed. I suppose that could be more challenging, but even then last time when I did Firelands TW in 9.0.5 it was far too easy. This applies double to dungeons, and it didn’t used to be like this in BFA. The scaling is completely off it feels.
It felt something like normal difficulty or slightly easier. But since mechanics can wipe you I think it’s pretty hard for people that have no clue about Cata raiding mechanics.
I was thinking it should probably just send you straight to Ragnaros so you learn only that (and I’m not sure if it’s already possible TBH: we just tried to clear it normally).
Not in Timewalking. You can run some very silly builds if you have an old character. Pretty sure stuff like Fangs of the Father work as well.
Edit: I guess Fangs don’t work after all because the effect is a set bonus. Big sad. Dragonwrath and Shadowmourne do work though.
Edit 2: OK, never mind. Blizzard have nerfed fun yet again and disabled all Legion legendaries in Shadowlands. What a joke.
Why would that have an impact on legos though, and why are MoP cloaks, Dragonwrath and Shadowmourne exempt? Today I saw a boomie in Timewalking doing something in the range of 1000 - 2000 DPS, which is more than what plenty of people do in SoD LFR, and I don’t see a problem with that as it’s just meme content anyway. Why then remove the most accessible legendaries?
It boggles the mind.
Yeah the removal and nerfs of some items while keeping others working makes no sense. The MoP cloak for example has an extremely busted proc for aoe. Like the azerite neck by itself is a HUGE powerhouse. Combine it with conduits etc. and gameplay becomes a lot more fun.
To those who asked them main reason for this set is to farm the infinite timereaver. However going out to old content and scouring all aspects of the game to find the most optimal piece of gear/gems/enchants makes this a lot more fun. Because it also gives this kind of gear a sense of permenant value. Unlike stuff you get every patch cycle and throw away the next, this actually sort of retains its value over time.
Legion legendaries were intended to be used for leveling too. Imo they decided to outright remove the effects rather than set the required level to 10 & kinda make using a legion lego the best way to level in any expansion.
We had two full years of timewalking in BFA where we used legion’s legendaries and Blizz didn’t complain about it, yet when they change how leveling works these very same legos are removed.
It WAS fun to have a Timewalking Character, personally I had a set that relied on the G Druid back that healed you for a % of arcane or nature damage you dealt.
And I had a lot of fun trying to find as much pieces as possibile that actually had AoEs effect that did that.
Somehow blizzard decided that legion legendaries needed to be turned off for this Cutting Edge type of content that is Timewalking, and thus down the drain goes my fun.