Can Blackout Combo please be fixed?

While I appreciate the tunings coming to Brewmaster, with Blackout Combo one of the final talents of the talent tree remains barely functional. It has 5 different combos and almost all of them are bugged or have other problems:

  • Tiger Palm: The damage of Tiger palm gets increased by 100%, while this is functional it is, even combined with a Face Palm proc and a Counterstrike proc, a Rising Sun Kick with extra Energy cost at best
  • Breath of Fire: The extra damage and dr are immediately overwritten when you cast another BoF (which you’ll often do thanks to salsalabims strength)
  • Keg Smash: This one works as intended and has a nice effect :slight_smile:
  • Celestial Brew: The purified Chi is added after it would be consumed, leaving you with a small shield and some stacks for your next one (though you often get to 10 stacks anyway)
  • Purifying Brew: This one does straight up not work, it doesn’t even consume the Blackout Combo buff

So in short the changes I would want to see are:

  • Buff or change the Tiger Palm one (maybe make it work with RSK?)
  • Make the Breath of Fire apply an extra debuff, so it isn’t overwritten
  • Make Celestial Brew gain the effect of the 3 chi immediately
  • Implement the stagger pause for purifying Brew
2 Likes

I couldn’t agree with you more :slight_smile:

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