I’ve been running into some OOC conflicts about usage of magic in RP here and there, decided to get an outside opinion on the subject. Although everyone probably got a personal view on this, it would be cool to have some common ground among RP community to refer to in future cases!
Usually this seems to become a problem whenever I’m roleplaying on my rogue or priest with arcane users. Most people are reasonable to not play their chars as all-powerful just because they are mages, warlocks or magic users in general. I appreciate it that way! But there are some issues where I’ve been needing to constantly draw boundaries on how much I’ll allow their abilities affect these chars, or any type of char which doesn’t have “warded against X and Y” on their TRP.
Shadow, as a milder form of void, would impart negative emotion, cause confusion, operate on survival logic etc… But it can also be used to shroud and conceal stuff, even if differently as arcanists use illusions etc… That’s the picture I’ve been getting over the years. Rogues even have Cloak of Shadows which prevents magic (traps included) affecting them for a few seconds, which also supports my picture that shadow can counter arcane to some extent. Shadow priests can distort minds, fade and become formless for some time, so even if they couldn’t hide as efficiently in physical plane, they could do such spiritually and even send back hallucinations if necessary?
I’ve had some occasions when magic practioners readily seem to think they can see through stealth because they’re magic practioners (yes, mages, not DHs with the sight!), or that they can track down my chars with divination/scrying without giving much attention to whether my chars can counter that or not… especially when they weren’t holding anything with tracking runes on them, when it would’ve made sense.
Most reasonable players either ask OOC or back off and adjust when confronted about this, but there are those types, who don’t take it well when they’re OOCly asked to respect lore of my chars. Worst end of it of course, is arguing whether something is realistic (in fantasy world) instead of focusing on RP, or just the rare type “this spell can’t realistically be countered by you”.
And yes, arcane magic is powerful, thus mages are powerful too. Basically they have a “solution for everything”, but it shouldn’t be a reason to railroad RP outcomes on non-magical chars or come telling it’s “unrealistic” (in a fantasy world!) to counter some of their skills. Such skills to overwhelm a shadow user would be more realistic if coming from an ancient highborne, nightborne or an older mage of any race with lots of life experience, but when it comes from apprentices and young chars, it’s a different story… unless their TRP inclines they’re child geniuses?
Eh, got a bit messy. My question in short, am I holding a mistaken view of capacity of shadow magic, or is it lore-wise reasonable to counter arcane-based stuff with it sometimes?