Can someone explain gear in 9.1?

My understanding is:

You get 5 domination sockets, you need to fill 5 to get the ‘set bonus’.

However, helm, shoulders and chest give the specific bonus.

So if you want the unholy bonus you need that armour piece then socket 5 gems to activate it. If you don’t get the right armour piece you can still socket the gems but you don’t get the bonus.

You can get a socket in your legendary but it’s not a domination socket so you need to craft this in a slot that doesn’t have a domination socket. What if your bis leggo is in both domination sockets slots. Can that even happen?

The bonus and sockets also don’t work in pvp or mythic plus but only in the torghast, the maw and the raid

Am I on track? This is so confusing.

How do they plan to balance this with leggos and covenants and further soul binds. Could we end up seeing huge power differences for picking the wrong stuff?

The more I read about this party the more I nope out of it

I’d hate to be a new player in this game.

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Those are the 3 shared across all armor types.
There are 2 more, but they differ for each armor type (for some reason).

Don’t believe so. In 9.1 they’re adding more available slots for each Legendary power, so that should prevent this.

The bonus only works in the raid, Torghast and Maw.
AFAIK the actual sockets still work in M+ and PVP though.

The best way I can explain it:

Certain gear will be special.
That special gear has a new gem slot. It can fit any gem slot, but if you follow the gears advice (aka give me a blood gem) it’ll give you a bonus when you’ve followed this advice 3 times.

Blood, Frost, and Unholy are the 3 gem bases.
Potency, Finese, and Endurance are the 3 gem types.

e.g. I’m a DK and I have a helm that says “yo yo yo! I want three Frost gems!”
You obey, socket 3 frost gems into 3 special items of gear, the helm says “yo cool stuff dawg here’s a cool proc”. If you’re a DPS you’ll probably go for Potency gems.

Or you could be like, “Man, Frost Gems? Get outta here busta, I want Unholy”

Basically it’s just a complicated version of coloured gem sockets.

PS if you’re confused, think about returning Death Knight players who are also going to confuse Blood, Frost and Unholy gems with their spec.

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systems are fun kids

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Read it a few times, still got no idea. Looks like a really weird set bonus job, that is miles worse then usual set bonus?

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what strange brain did this system spawn from xd

The answer to that question has 3 letters.

Jim? it’s always jims fault

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Yes. Jim. Totally what i was on about. Bloody jim.

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hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha

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UP to 5 slots. You need 3 of the same colour & one specific item to get the set bonus.

There are new possible slots for each Lego to make sure you can still get the effect despite the 5 slots for domination gear. So no worry here, despite the fact that you may need to recraft a Lego & you won’t have as much stats from your Lego

AFAIK only the sockets works outside the maw (& thus torghast & the raid) and they are nerfed by 50% in PvP.

That said I wonder why they thought it would be a good idea, I used to believe this would be raid exclusive not BIS for everyone.

Indeed.

Wrong stuff not so much as there’s 3 gems per colour & you need all of them for a set bonus so your error margin is actually quite small. There’ll be a gap between each set tho, especially between specs, covenants, legos, conduits & now domination sets.

There’ll be outliers, that’s a given. Now all I hope is that they’ll either be manageable or quickly nerfed

I’d actually like to hear from PvP players to see if that’s worth working on. The lack of set bonus, 50% nerf znd perhaps lack of versatility could perhaps spare PvP players from that grind.

For M+ players on the other hand…

New player would most likely not care about optimal builds & be happy to mix & match features and customise his character.

I’m rather worried about returning players learning about Blizz making raid mandatory for most of the competitive playerbase. How could that possibly go wrong /s

Does this mean playing alt specs is going to require different domination armour sets? Wont this make playing alt specs even worse if your covenant isnt bis for alt specs?

Can you please elaborate?
I am not up to speed on this, can i get this socketed gear by doing pvp?

I highly doubt it as afaik no gem or set bonus influence your secondaries, and the effects are fairly generic. It’s all about dmg, primary stats and healing.

You may perhaps need a specific set bonus for a given spec but honestly it seems pretty clear cut & unless the balance is all over the place I doubt you’ll need multiple sets for your specs.

Perhaps a guide could give you a more accurate answer, as they should have a much better idea than me on what’s optimal.

There’s only 1 slot available from the open world and all 5 forms the raid. Gems themselves are obtained from the raid and upgraded from a currency earned in the raid. (4 or 5 tiers, with the last being iirc about twice as powerful as the 1st one)

So if your BIS gear for your favourite content (beside raiding) contains domination shards/gear then yeah raiding is mandatory.

That said I actually don’t know if PvP will really be affected as they actually did nerf the system in PvP : gems will be 50% effective, the set bonus won’t apply and gear may not have versatility (I honestly haven’t checked but raid drops don’t usually have it).

Oh yeah and PvP gear has a wod-like feature, being ~6ilvl below the equivalent PVE ilvl but receiving a +13 ilvl buff in a PvP setting. This, combined with the previously mentioned nerfs, could perhaps spare you from that feature.

I’d suggest you check a PvP community/discord/guide about it tho, Blizz has set multiple precedents of providing broken PVE systems messing with PvP. I do hope I’m wrong but you never know…

From my casual PoV the entire thing should’ve been raid & open world only, a lot of M+ players will have to go to the raid for either the unique weapons (legendzry hunter bow for instance, with an AOE silence which should matter more in M+ & PvP than raiding…) or these socketed items.

This is Blizz setting themselves for failure in an attempt to push us toward running their raid & doing the world content. Undoubtedly effective but players are going to hate it.

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Much appreciated for details!
may be i schould play hunter in 9.1 since there is a legendary bow i forgot about completely

To sum it up : craft your legendary on the ring slot!

You’re welcome

Bow seems to be just a normal drop from Sylvanas (so no extremely long quest), doesn’t drop in LFR, is a slight DPS upgrade (gives you a new ability & has a small range AOE silence around your target.

There’s also a quiver back item with unique proc which should most likely be bis for hunters too. Haven’t checked any logs or anything but It would stand to reason that it’s better than your usual cloak.

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This is what happens when you promote a Raid designer to direct the whole RPG.
Literally nothing left but raiding and grinding for raiding.

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great comment bro. yeah wow lost rpg soul and turning into mmo action game. you suppose to do action in raid, and get reward from raid. professions ? who cares you’ll afford ur enchant with only 1 wq.

just look at tbc. no action but great preparation for raids. you literally craft something and you need to go outside the world and collect something and also learning recipes is another topic.

Note: tbc classic raids is ofc easy because 10+ year old content. but in the past u need to get some crafted gear or some repution gear to kill raid bosses. now u just dont to do anything for raid. you are already champion of azeroth.

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