During the storm “event” in the Siren Isle you can get a lot of extra firepower via those goblin weapons that add a new spell that works with your extra action button.
But this also overlaps with the Experimental Go-Pack whose post quest item version can only be operated via the extra action button as far as I know.
Does anyone know any way to deal with the overlap between those two different extra action button abilities?
Perhaps it is time for Blizzard to code a secondary extra action button like FF14 does.
I use Bartender (because I like to hide or fade lots of things when not using them), and it has a horrible habit of putting the two extra action buttons side-by-side with a big gap in between, and blocking something else with the right one.
It would be nice if there were more features in the default UI to make it more customisable without turning to add-ons.
Not with the standard UI; just shows the latest ability/Item you picked up. Always annoying if I pick up a spear in NW after I took an orb and then would’ve wanted to use the orb first…
I use elvui and have even turned it off to see if I get 2 with default UI but nope. Seems to be an oversight on the devs to not have included a second xtra action bar for the island. It’s actually annoying since you have click the rocket buff off to be able to use the bombs. Should just be the rocket can be added to your spell bar if you have a utility bar.