Can we finally get Raptor Strike to be baseline?

So as we noticed, the devs seem to actually be listening to our opinions…

Can we now just get Raptor Strike as a baseline ability?
It feels soooo bad to pick it, just to replace it right after that with Mongoose Bite…

Or, hear me out, make Mongoose Bite a enhanced Raptor Strike that triggers every 3 Raptor Strikes.
Instead of increasing the damage dealt by Mongoose Bite, it could increase all damage dealt by us to the target stacking 5 times to a max of maybe 15% increased damage?

Without any changes, I don’t think the current version of Mongoose Fury is worth it. I do mean how it stands on beta.
You need to spam Mongoose Bites while ignoring other things that come of cd, for a rather minimal gain.

In the current version I really want the option to not spec into Mongoose Bite.
Of course I still want others to have the option to spec it if they prefer.
So without any of the changes you suggest, I like the options to stay as they are. Or at least if Raptor becomes baseline, have the option to avoid Mongoose as a talent. Without losing any path to something else…

With suggested changes, it would be a different evaluation.

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What I don’t grasp is them changing it from range to melee and giving them ONE melee ability… The only other melee ability is a replacement for the existing one… Wtf stupid design is this. The fact the are trying so hard to make the melee spec work by spamming one melee ability is beyond me tbh.

Why not make mongoose a separate ability? One you can use with a cd attached or one you can use after a certain amount of raptor strikes?

Mongoose bite has two charges and costs 50 focus with 10 seconds cd. Affected by haste.

Mongoose fury - after gaining two stacks of mongoose fury you may cast mongoose bite (deals like double raptors damage). Raptor strikes generates a charge of mongoose fury. Stacks 4 times.

Why can’t they figure out how to make the spec work properly, they are just digging themselves a massive hole to fail

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Yeah, the current Mongoose Fury is really not worth it currently, but having to pick Raptor and then Mongoose Bite for Single target feels REALLY bad right now, which is why they should finally make Raptor Strike baseline.

Yes totally Agree, and move Terms of Engagement to Raptor Strike’s position.

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To be honest, I’d put arcane shot and chimaera shot for mm hunter exactly the same way than survival hunter tree with raptor strike and mongoose bite, so we remove couple steady shot talents that should be baseline by now and make chimaera shot a much enhanced talent than arcane shot. So chimaera shot becomes relevant again, right now is a dead talent and has lots of potential.

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They could give Chimaera Shot the trickshot effect ;D

Just leave it as it is. So it remains a dead talent.
We can simply forget it and save the points for something else.

My big problem is, that we need to use a talent point for the only melee ability in a melee hunters tool kit…

Because the whole melee thing was rushed out without thought, and still being forced upon us without thought. Mongoose Bite and Mongoose Fury is the biggest giveaway that they do not give a flying F’ery about making this spec actually work.

It works, it even plays really well in beta currently, but it just feels bad to have to pick our only melee ability in our talent tree. ^^

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The hunter is bad , do not play this character . If you do this criminer , they will call on your pet even if you do not want this , demanding you to the lust group

It’s the only true melee ability we have, and we need 2 talent points for optimal damage.

I just went to change my talents and opt out of mongoose bite for my pvp build. But the funny thing was, there was literally, and i mean LITERALLY nothing left to choose thatt was worth losing mongoose. When you drop MB, you will drop bloody claws, so you have two points to choose with.

Bear in mind, we have some pretty MANDATORY talents in our tree that when picked leaves us with like 2-3 talents MAX for a pvp build. So when you drop MB and BC you are left with terms of engagement, butchery and the AoE talents. So ultimately, Raptor Strike is just an ability you HAVE TO choose, so that you MUST upgrade it one talent point later.

incredibly stupid design.

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