Can we finally nerf the meta classes?

This is so annoying. People who don’t do any end game content cry the loudest on forums about nerfs. There are so many specs that are performing really well but you :clown_face: saw mages in mdi and are obsessed with them. Most of you can’t execute your optimal rotation but cry for nerfs of other classes. Arcane and frost with their dull gameplay shouldn’t be top.

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Frost and arcane are definitely not meta for cutting edge.

Maybe you are not good with your class yet :smile:

Why nerf strong classes when buffing weak classes would mean more people having more fun instead of the bottom players remaining miserable and making the top players unhappy?

Yes, there are players of any spec mythic raiding, however this does not make these specs top performers or meta in any way.

This is not a Moba or something like that. Having a character is somewhat of a commitment.

Imagine you like playing a certain class/specc for its feel and look. You commit time into gearing your character and learning to play him.
Now Blizzard suddenly decides to nerf your class and its bottom tier (happened a few times already).

So now, in your opinion, people should stop playing the character they love and invested time into because Blizzard can’t be asked to put some effort into balancing?
Alright, spend the next few months leveling and gearing up your new meta character to the point your previous character was and hope you’ll also like the play style. Also hope its not getting nerfed in 2-3 months again so you have to reroll.

I mean seriously, what kind of argument is that? It may be fine to yolo experiment in a Moba, where switching a character literally takes you 1 click, especially considering Mobas are already designed so players should be able to play multiple champions because of counter picking.

In an MMORPG there should be proper class balance to some degree.
Of course some classes are Top Tier while other classes are Bottom Tier. That’ll mathematically always be the case and can’t be prevented. But the gap between Top and Bottom Tier doesn’t have to be the distance of China and America.

Not every spec is even considered by design to be world shaking in PVE. Players of every class have multiple specs at their disposal. Maybe shaman isn’t meta DPS spec this patch, but is a top tier healer.

Players refusing to utilize their specs to the fullest is not Blizzard’s fault.

It is not possible that every spec performs top tier, content will always favor certain DPS, healer and tank profiles.

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I ain’t calling for nerfs, if anything i’m calling for other specs to be dragged up a bit. Please point to the part of my post where I said “fire needs a nerf”. I’m sure if you concentrate on reading my post rather than throwing out attempted taunts and pokes about “the bads” you’ll see I never said such a thing. I’m not even talking about MDI performance so why even bring that up? I’m talking about spec representation overall. Seems like you just wanted an opportunity to rage about the unwashed peasants.

If arcane and frost are boring, then why not change that? How is “let’s just keep making fire the only viable spec for mages then” a viable solution in your eyes?
And since when was a spec’s rotation engagement key to performance? Did you black out last expo when BM was a top dog? Havoc? Irrelevant handwaving.

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I’m not talking about shaman at all here, which is heavily getting buffed in 9.0.5. btw.

I also don’t think this argument works well. Telling an ele shaman to just specc resto so his character is top tier again is like telling a mage to reroll to holy paladin, game play wise speaking. Sure, they’re the same class but they’re completely different in their game play. I’m pretty certain most hybrid DPS players would rather reroll to another DPS specc than to their heal specc.

Also there have been patches in which certain classes as a whole have been completely useless in certain content.
I haven’t touched PvE too much in the last years, so I can’t comment on that but PvP was a sh*t show at some point where Warriors have gone extinct along with resto druids because they were too strong and got over nerfed.

Luckily Blizzard seems to have learned from that … at least somewhat… and are patching more frequently now.

In the past those classes where left useless for a whole season or longer.

yeah your post was actually reasonable, sorry.
sometimes I just cannot belive that mouse clickers demand nerfs of other classes.

Most likely just a new expansion thing. Blizzard always balances more frequently at the start of an expansion and it slows down the longer the expansion goes on.

Lets not forget what firemages and bmhunters were allowed to do in 8.3 for an entire year.

Obv i hope they prove me wrong though.

Well the scenario I described for Warriors and Resto Druids happened in the first Patch of Cataclysm iirc (might be wrong). Warrios were left useless for 1.5 to 2 content patches.

It’s not a blizzard problem, it’s a player problem. Picking a multi-role class as your main and saying you don’t want to play other roles is basically limiting yourself rather than being limited by the game.

Players who want to DPS exclusively should play DPS classes as they are guaranteed to have at least one high performing spec at all times.

The rest of your comment I have no issue with, classes should always have at least one spec that can get a spot in cutting edge content.

I’d agree with you that it’s a player created problem but actually the other way around.

If people wouldn’t think that only S+ Tier classes are necessary for absolutely every content (like beating M+15 for example) then people also would have less to complain about.

But our community wants a fire mage, rsham, boomkin, rogue/MM hunter and a DH tank with 220 ilvl for their M+10/15 (ofc this is slightly exaggerated but you get the gist of it).

Our ele shaman or DH DD or BM hunter who could be just slightly behind those top tier speccs just get confronted with “lul kek no, we needz big d*ck mode”.

If people wouldn’t be so god damn picky with content that is not WF raiding/MDI/Arena Tournaments, then “off meta classes/speccs” would have less reason to complain.

Tbf, people don’t want to deplete their key. The best way they know how to do that is a high-geared meta team.

I mean, it’s that or make friends, what do we expect the average player to do? ¬_¬

It is a Blizzard problem, they made sure that with the current covenant system and how soulbinds work, you can’t ever properly optimize to play both specs.

I wanted to play rsham and enh, good luck with the different best covenants (by a long shot).

I’m currently playing Fury warrior and in order to play arms (both PvE and PvP), I need to constantly drop my Fury conduits…

Chain harvest is actually okay for rsham, its a really good spot heal. Its not optimal, but its far better for restoration than primordial wave is for ench

I’d rather see them lift up non meta classes to meta level
As a tank, the dungeon meta is currently DH because the have the best tooling for job. I don’t want to see them nerfed, I want other tanks raised to their level

Agree, I see a lot of resto using chain harvest in pvp well, Nadja is also a top soulbind for healers due to the kick resist and extra CC in DoS. Ven is a solid pick for resto and enh imo.

Necro is more for pve resto and is pretty much meh on enh in any situation. Shield power is okay for both in pve I guess, but enh getting an “okay defensive i guess” is not enough imo to overlook venthyr which gives enh amazing pve and pvp tools and gives resto very good pvp tools and more than decent pve ones.

It’s okay, but nowhere near as good and useful as primordial wave. I started as venthyr and healing became so much easier once I swapped to necrolords. Eventually I swapped back to venthyr but I’m just not feeling the chain harvest. Cast time is way too long for resto.