Can we get Kidney shot capped at 4 seconds?

5 6 7 8 second kidney shots are just out of this world and need to be capped

2 Likes

4 seconds would kill rogue as most of their offensive goes revolves around Kidney shot. 6 seconds max (as it has always been) should be fine. Nerfing too hard kidney shot would mean buffing rogue damage, homogenizing them with other melees even further.

7 sec kidney and spamable CC-s, including fear, sheep, cyclone, cheap shot and so on shouldn’t exist.

3 Likes

Yeah 7 sec kidney is abit troll tho sub seems fine to me just outlaw is as stupid of a class design as it gets

The legend of the 8s Kidney. That is how we know someone has no idea what he is talking about.

That being said, 7s Kidney is stupid. Hardiness, too. Get rid of the first, cut the second one in half.

2 Likes

They should delete racials in PvP, but not nerfing the last PvP race on horde side. NE is pretty OP for rogue, should we nerf this?

Imagine rogue having 4 seconds stun with a preparation required, when almost every class has instant 5 sec stuns on demand. You almost sound like a hunter…

2 Likes

‘preparation’, lol. Waiting behind wall in stealth for drs? And sapping through wall if there’s any danger.

1 Like

The legend of the 8s Kidney and the 15s Polymorph

4 Likes

Im sure Im not the first nor the last one telling you that, but you really need a head check, dude.

Kidney Shot, Blind, Ring of Frost, and even Ice Block should be capped at 6s in my mind.

Using one of these should not give you a “free” Sap afterwards.

They already are when you play vs orc which is 90% of the entire playerbase

People may drop combat in 6s too, for one.

Qlso, why even have Sap if you cannot ever create a situation in which you can use it ? Kidney is understandable but Blind, with a 2min CD, is not. Ring of Frost makes no sense in this list as it is not a Rogue ability. Now if you want abilities Rogues can Sap out of you have Cyclone, Fear, Psychics Scream, Freezing Trap, Polymorph, Ring of Frost, Blinding Light, Hammer of Justice, Repentance… the lost goes on. Cap every single CC in the game to 5s ? Really ?

And last… you mentioned … Iceblock ? How does Iceblock give you a free Sap ? If your Mage ally uses it the enemy can still attack the bloc to keep combat. If an enemy Mage uses Iceblock nothing prevents him from canceling just before dropping combat to keep it.

I mean you play mm which 1 shots ppl what else to see.

Maybe you’re right, I thought it might have been the slightly longer Kidney that got me sapped. It is kind of rare.
We could remove Sap, and I would be happy, or we can keep it but make it more difficult to actually land it.

In particular, I would like to tone down the synergies between Rogue and Mage, and this seems like a good area to target. Maybe I’m mistaken, but I’m pretty sure I’ve been sapped even when attacking the ice block.

Removing the 7s Kidney is a great step towards that indeed !

That does sound like a mistake.

there was a 8 kidney in wows history :smiley: I think in wod from combat rogues with that debuff they had increasing the effects of finishing moves.

Source: (ofc, never state something without source :D)
https://youtu.be/CVUVrkzPex0?t=43

:cry:

Yeah, I know but this guy seems to be talking about current issues.

ah ok, nevermind then^^

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