Can we make ''pick lock'' relevant again?

Currently going through zarek cavern and forbidden reach and there are SOOOOO many locked things they could easily make lockpick work on and they don’t for some reason? It’s such a good chance to make rogue feel cool/flavourful and it’s wasted. So lame having it not work your 20th locked thing in a row. I understand why they wouldn’t have it work for gameplay reasons on certain locks but there are loads where the only real advantage the rogue gets is a small amount of time saved, which is a nice class perk.

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Sadly, flavor is a thing that some classes still have, while others are just bland and tasteless. Lockpicking used to be a great way for people to interact with rogues and it would give us a great way of being useful to the party outside of CC and damage.

With the amount of minigames and random activities in the game right now, the world has a lot of flavor, but classes, not so much. So yea. Bring back the flavor. I wanna sneak around and steal stuff from a locked box somebody stashed away!!!

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I do agree!!

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