Can we make rets unable to damage during Divine Shield?

Sick of getting 200k final verdict whilst they have an immunity

reduce damage by 75% during divine shield

9 Likes

their immunity can be removed by multiple classes, rogues have a better bubble than paladins rn

15 Likes

Only priest and war can dispel it but doesn’t mean it’s not ultra toxic to bubble and kill somebody that way.

Even though I think in general trading a 5min cd for a Yolo kill is more than a fair trade if you can survive it but imo reducing dmg while in bubble/bop/magic bop isn’t a bad idea at all.

Imagine if a mage could ice block and do whatever he want.

11 Likes

Used to be that way prior to legion, im not sure why they 180’d the idea. Its very creative and fun knowing people will bubble to secure a kill, especially since the class recently got randomly buffed for pve rather than pvp, thanks blizz.

Yes i got no clue why, iirc your healing ability where nerfed to into bubble/bop (could be wrong I’m not sure) so I can see they revert this for probably holy and it was a giga buff to ret.

Especially ret being always a spec you obliterate people, it’s like imagine mm hunter globaling people while in turtle, would be super toxic.

1 Like

in that case rogues cant vanish whilst clos’d or attack?

4 Likes

give vanish a forbearance mechanic.

15 Likes

Back in the old days pala couldn’t even use bubble and wings together. This where good times, with the burst they have rn it would be a better change.

1 Like

I’m agree. I prefer damage reduction 50% when you are on bubble but you pop Instant bubble when you are below 10% and witout global CD

1 Like

Let me snipershot in turtle :<

wasnt it a Legion thing?

What I remember there were a legendary which gave a free shield of vengeance instead of making you die.
Dont think there were any other auto but I can be wrong.
Aegisjalmur, the Armguards of Awe was its name.

There was a talent (Divine intervention?)i belive that reduced cooldown and auto popped bubble when you reached 20% i believe it was. Big hits that brought you way below 20% would sometimes fail the trigger or if you went from 21% to zero by an attack.

Edit: Looked it up. It puts you at 20% hp when you die and trigger bubble. Sorry for the desinformation :joy:

1 Like

Can you link it? xd

your high af mr warlock

Sorry but haven’t posted links before and it says i am not allowed but search “divine intervention talent” and wowpedia has information :sweat_smile:

Or maybe, just hear me out on this one, it’s quite a reach, but hear me out: they’re BOTH disgusting mechanics and they BOTH need to be nerfed.

Wild :open_mouth: :open_mouth: :open_mouth: :open_mouth: :open_mouth:

P.s. in actual practice you’re more likely to get stopped on your bubble dispel than you actually are to get it off.

It used to be reduced by 50% up until legion.

BoP also made you unable to do any melee attacks.

Should be returned to that way. That’d mean doing the same treatment to all abilities, not just palas, mind you.

Legion cut corners in quite a few toxic ways, one of those was taking away the downsides of a lot of abilities. Some of the few ones that remain are things like Shadow word: Death, which has the damage backlash effect still attached to it.

I find it really odd sometimes that the devs are holding onto things like that with almost religious zeal, but then allow things like BoP and Divine shield to not be reverted to how they were.

Rogues definitely shouldn’t have the PVP talent that makes their cloak all but an immune. Subterfuge should also be removed- Being caught or struck out of stealth should be omega punishing, like it used to be. These days it’s not a big deal at all.

I’d also return things like deadzone for hunters, stances for warriors, only 1 totem from one element being usable at a time for shamans, and much more.

Remove forbearance, why when i play with hpala we loosing 50% of his capabilities? For instance priest can swap another priest whenever he wants

1 Like