being able zoom across the map and portal multiple times with the flag is not fair, not fun and is a huge problem at higher rating… Look at the % of players who are top in Blitz. It’s literally Rogue and Mistweaver…
Please
Stop Portal / Shadowstep being used with Flag or orb
Heavily reduce the amount of distance you can move when carrying a flag or orb to stop them trans versing the map in 1 second.
1 Like
As I said in the other thread, disable all mobility / speed boost / jump & charge / grip & teleport abilities a class has upon picking the flag, give them a permanent blessing of freedom in return.
FCing would be similar for all classes. You move at a slow and constant speed, press your def cds to survive and no class would have a major advantage unlike now.
4 Likes
Blizzard dosent care about blitz at all. And pvp is in critical state and worst part is heavy boosting and wintrading is occuring in Blitz right now with RBG players who controlled and destoried that game.
Nothing is happing at all. 1 rogue on twitch from germany is streaming every day and he is the biggest wintrader of all of them. Nothing is happeing
Imagine having a permanent blessing of freedom as a tank or worse, as a DK tank.
I guess it can’t be worse than what’s happen nowadays
The issue is that some specs rely on mobility as their “def cd” and don’t have as many damage mitigation CDs as other less mobile classes. So these suggestions would shift class XY being OP in CTF maps to class Z being OP.
Not advocating the advantage dragons have in CTF maps now, it is annoying that they can glide across half the BG, especially as Horde.
not really true is it. all classes now have at least 2 on-use cool-downs with the exception of Paladin who only have 1 use CD whilst holding a flag.
Monk have multi damage reduction and bubbles (and karma)
warrior have damage reduction, self heals and def stance
DH have blur and darkness
shamans have totem and wall
warlocks have shield, wall and heals
Mage have shields and alter
rogue have evasion and cloak
DK have shields and wall
hunters have multi on use reductions, crit immunities and heals
Paladins have damage reduction and sov as ret
priest have passive damage reduction, shield, heals, PS or Dispers
Dragons have multi on use damage reductions
Druids have bear form, damage reductions and heals
The reason Dragon and Monk are pref is they have the same defensive spells as everybody else + the current mobility.
remove the mobility and it makes it way better.
Rogues can’t cloak with flag.
Rogue still have evasion and Faint
Evasion only provides dodge to physical, stun them and you can go full piñata.
Feint also only works against AoE unless talented, which is a choice node with Cheat Death that many rogues pick over the former, while many others simply forgetting to change it. It gets removed Wednesday anyway.
You guys act like CC doesn’t exist against things like rogue, it’s wild.
They could also disable all def CDs as well and add an extra action button for a universal def cd shared among all classes who carry the flag. 1 min cd, 50% damage reduction, 8 second duration.
1 Like
I think you don’t realise what is considered an aoe, if I remember right anything that hits multiple targets is classed as aoe so Icelance talented to hit 2 means feint works against it