Tested arcane on ptr and although I like the recent changes and truly believe they’re a step in the right direction, arcane still feels so damn slow and boring to play.
AB gives 23% chance of triggering missiles at full charges, which is too low. Sometimes I run out of mana without getting a single CC proc. This never happened to me in Legion.
The worst part of it is the lack of synergy between CC and AP : the latter spell reduces mana cost, which further reduces the proc rate of CC. I’m sorry, but basing CC on mana consumption is terrible design.
Finally someone else mentioned this!
Especially with Overpowered talent, you literally stop getting CC procs.
I’ve suggested that CC should either be reverted, or has it’s chance increased and all mana reductions to be coverted to mana refund, so it doesn’t affect CC procs.
Also baffled by the fact that nobody seems to notice this. I keep reading people’s feedbacks on the US forums and they all go on by saying that arcane feels great now. I mean, what ? It’s still a boring spam of AB.
Seems like making missiles and explosion charge-based again would be way too much asking, but at least make missiles relevant again…
I’m pretty sure this kind of interaction is called “negative synergy”, because these abilities are actively bad for each other. Missiles were working on “X chance to proc on spellcast” in Legion so it didn’t matter whether you had Arcane Power active or not. They switched Missiles to “burn 25% mana to maybe gain 1 proc and if you don’t like it, don’t play it” in BFA. Which sucks, big time.
That would be the way to go: Reroll the whole thing back to Legion, this time no breaks in the middle of work. I.e. around 30-40% chance per Blast to gain 1 stack of Missiles proc, slightly reduced for other spells.
Um, better not, as it would likely lead to 100% mana for the whole burn phase i.e. you’d have to dump half of your mana BEFORE entering burn because Equipoise etc. Or STARTING burn with close to 0% because returns would kickstart you to 100% for even more burn. The horror, the horror!
You know that, I know that, Vîndy knows that, a lot of other people no doubt know that too, but NA players seem not to know that… As I’ve been told recently, it’s not nice to mock people of… lower intellectual capability… so let’s just say that Americans in general are not the brightest bulbs around. They trusted the man who lies on average 15 times per day enough to vote him into White House after all…
Wdym? Unless I’m missing something, this AP refunding instead of reducing mana costs would only make 2 very minor changes:
If you’re OOM and pop AP, the initial mana costs will stay the same, so you wont be able to get the first cast off if you didn’t have enough mana to begin with.
If you’re at 70% mana and cast a AB, then the blast might not get the 8% bonus dmg from Enlightened talent, depending on when’s the mana calculation done.
But other than those 2 very minor potential issues, it should work the same, except you won’t get reduced CC procs.
Example: 100k mana, AB = 10k cost, AP = 30% cost reduction
Current: 100k - 7k = 93k left over mana.
With refund: (100k - 10k) + 3k =93k left over mana again.
Exaggerated a bit there but remember that you get your own mana regen too, and those loons called “devs” are going to find a way to insert mana returns SOMEHOW, because Arcane isn’t screwed up badly enough yet for them.
Aaand they have already put that “reversed Burn-Evo sequence” thing in game. Again. After they tried it in BFA and it failed hard. (Brain Storm azerite trait > some stacking int buff from Evocation that, guess what, stacks multiplicatively with everything else, thus pushing “dump your mana > evo > real burn phase > get left high & dry” BS, as it is crazy good for SHORT burn i.e. burn > evo > burn > end of story, but absolute crap for anything longer, and more “reliable” traits/conduits/whatever they call it now are usually better)
Yea, brain storm leggo is really disappointing to see, and I doubt it will even see play, now that AP is longer CD than Evo. Evocating first(90sec cd) then AP(120sec), it’s gonna be awkward af.
It’s not going to be disappointing. It’s going to be DEAD. And then those allegedly sentient devs whose brainchild it was will have a BRILLIANT idea how to force players to use it: Tune it up. SO BLOODY MUCH that it will end up exactly like Brain Storm: BiS for 2 weeks, then someone will notice, nerf chainsaw, back to trash level. Been there, seen that, wanted to strangle that mentally deficient someone with their own intestines.
AP cd-decreasing stuff might cause it to have some use… at first when you don’t have/can’t get anything better. Then you start to wonder: Why can’t we have really cool things that DO something? Why do we have to use stuff that makes AP work how it was working for years? Who makes this crap up?
The point is: Why the f was it even made in the first place? It doesn’t work, it will not work, for those with no intuition & imagination it has already been SHOWN & PROVEN not to work, so why this madness? Don’t those guys have some OTHER things to work on than butt-dumb recycled ideas from the scrap heap?
Still waiting for Missiles proc to be based on spellcasts, not mana eaten.
Cuz they are throwing all their resources into these borrowed power systems, that get overhauled 15 times per expansion and become irrelevant in the next one.
They don’t have time to properly adjust all 36 specs separately, whenever the game is completely broken, so they just re-use the same things over and over again.
Meanwhile, a raid boss like Jaina, has received more balancing and new spell animations than the entire mage class for BFA …
You just had to remind me that mid-aged, prematurely graying, hair-dying humie birch specced “0 dps wannabe tank” has better Missiles than Arcane… (BFA Lordaeron siege cinematic, that ship pulled from *!$)
To think than once Frost was doing like 60% DPS of Fire and Arcane, was only good for leveling & slowing stuff so others could kill it, and its Ice Barrier was taking like 1-2 gcds to break through by force. Good times!
If there are “meaningful choices” in BFA, I’d vote to kill Jaina off for becoming Mary Sue of almost Sylvanas-like proportions. Let the brat have spell animations if I get working spec mechanics, then wipe this pathetic witch from the face of Azeroth.
/anti-Mary Sue rant
Yeah, ActiBlizz being small indie company staffed by 3 students working in their garage, I can see that. A company makes time if it doesn’t have it. “It’s done when it’s done”, remember? If they can’t move the deadline, they can afford getting more manpower to places where it’s needed. If they need to hire more people to work on X issue, they can offer them decent work conditions. Like “more than minimal costs of living in HQ area” salary.
Absolutely this. Sometimes the RNG triggers one or two CC proces which I immediately smash but then I go oom, evocate and hope for more then nothing.
Feels gritty and slow.
It’s a simple change that would greatly help us with our rotation. Even a small percentage increase would be useful here. Thanks for raising this issue.