I think this is great, it’s also used as a slow. Could it be a defensive debuff like in the old days? That would be incredible, but also probably considered too strong? I think Thunder Clap spreading bleeds represents the best periods of Arms gameplay, Dragon Soul and Siege of Orgrimmar in particular.
The wrong way to do it was perhaps Battle For Azeroth where it was effectively all of Arms Warrior’s damage on multi target. Even then, a change I’d make to Arms right now is buff rend spread to 8 targets.
On single target it is, on AOE it still does meaningful damage. This isn’t ideal game design, it can be fixed by making WW do more damage, the point of the “big cooldown, big cost” whirlwind was meant to be an homage to the past, where Whirlwind was a massive damage button, it should be that again.
Arms Warrior isn’t overly punishing, compared to how it was for example in Legion 7.0 especially it’s quite forgiving. As well as that, Test of Might isn’t really used outside of single target or 2 target sustained situations, where it really works in a more passive way, you have the CS damage window and then the TOM damage window and they often cross-over, that makes Arms kinda easy to play.
TOM doesn’t work well from a gameplay POV on multi-target, but that’s why people generally don’t use it in M+. If they removed TOM nobody is crying, but it’s “fine”.
I disagree, I think TC for rend spread is great and I think WW if it actually did big damage is also great. I hated when they turned WW into a feather duster spam ability, they had the right idea in Dragonflight, they just missed the mark a bit. It should be a big ability that you anticipate pressing, like in the past.
Passive cleave is meh, we had that already in Legion. SS only feels bad because they put it on the GCD. It felt great in the past when it was off GCD and you’d pool rage for a big SS cleave window. Thunder Clap has been a core part of Arms AOE since WOTLK, it should be made better, not removed.
You mean Cleave and Heroic strike? I love Classic gameplay, but why Slam/Whirlwind? Whirlwind should be a big hit, not a rage burner, especially not off GCD, how janky would that look?
MS + Overpower is 80% of the build right now.
Bladestorm should be baseline for Arms and stronger, the way it’s basically a hurricane buff button right now is bad. People sitting around wondering how to maximise Dragon Roar windows with Hurricane stacks is bland. It’s bland that your SS + Overpower spam following a Bladestorm does significantly more damage than the Bladestorm.