Cancelling sub because game is too easy

So does your face, doesn’t mean it’s not true.
Or you really try with straight face claim MC was ever hard, and people back then were just as skilled with wow as after 15 years? Lel.

Yes, there were phases in vanilla where MC was hard. Regarding player skill, a good raiding player in vanilla was like a good raiding player now.

Content is easy because it’s patch 1.12.

Well i didnt play original game and quite frankly couldnt care less about it being a carbon copy.

I do enjoy,
Weapon skills
Rep
Professions
Secondary professions
Class quests
Racials
Smaller world = feels less daunting to complete
Incentive to invest in ‘main’ (no name changes etc)
No lfg
No flying
No messed up time travel
No perfect balance

Its a far better experience than bfa so im sticking with it

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Disregard the retarded raid positioning, the fact that he uses his camera up hiss a*s and can’t see anything because of it. He doesn’t use slice and dice at all, has cold blood as combat rogue and to top it off, he chats with people during the fight :rofl: . Indeed an MLG worthy player.
People in 2004 were clueless.

PS: I’m not sh*tting on the dude, I’m just poiting out that the players from back then were a lot worse in general than people in 2019.

Kungen was wiping on Rag on the 3rd week. He hasn’t been relevent since he tried to make the point of Vanilla Naxx being the hardest raid, because it was overtuned, comparing it to Wrath Naxx, at a time where we had bosses like Blackhand and Archimond :rofl: .

MC was hard because it was a gear check. Technicaly easy but you just needed the gear.
Players now are lazy and bad generally yes. Not even capable of keeping a mob CCed is just bad players. These are also the players that now do raids.

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Gear check with pre-fixed gear maybe, we don’t have those anymore in 1.12, loottables fixed, items buffed etc… and talents. You just can’t have that kind of “hard” mc in 1.12 without starting to tamper with vanilla/classic balance.

It’s you that should actually think for a second. Classic gameplay was never hard it was all about hard numbers and stats like all oldschool RPGs.
Diablo 2 had more complex gameplay than Vanilla back in 2004. So you became a pro at pressing your 1-2 buttons ? And if you really think that people didn’t know the game in and out back then you are truly misguided… .
There was alot of ‘pros’ already that figured out every little trick in the book and still there was no way you blasted through content like in this Classic WoW version.

I don’t get this makeshift argument people use to defend their daddy blizzard. ‘‘you got better in the last 15 years’’, there is nothing to get better in vanilla, as it’s skill floor is low and there basically is no skill ceiling, least of all in PvE. Most classes spam 3 buttons at most while the boss autoattacks with 1 trivial added mechanic.

We are playing the completely watered down version of vanilla that came in preparation for TBC and to get people to ‘‘try out naxx’’. Hell I can remember that the uldaman boss was basically impossible with a level appropriate group during Vanillas patching progress, I can remember even deadmines being damn freaking hard, RFC being hard, you really had to manage your heals or you would wipe.

I actually felt like an idiot when I were telling people what to do because everyone just spammed their buttons and sh1t died here.

People got worst more likely then they getting better.
Vanilla wow was all about CC, using your skills and playing smart to get through an instance. Now its just leroying into every room pull everything and AOE it down. If you even considered not CCing half the mobs in vanilla your group was dead now who cares about CC.

ITs just watered down, ill play alts untill my sub runs out after that bey bey wow.

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No it’s not it’s harder. I don’t remember which version I had played but that was before TBC came out. I’ve never had to do low level quest with warlock, now I have to live most with green quest.

This downing of reg affects you because…? I’m confused.

but you are 29 lol 90% pf the people quit @ that bracket because they understand that the farm is real.

Before WoW Classic came out, I was playing Elder Scrolls Online.

It’s near impossible to die in that game, and I’m not exaggerating.

I die all the time in this game.

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Me too! :+1:

Ehhh… :grimacing:

Me too! :+1:

:wink:

I kinda disagree. The game definitely feels undertuned and a slight buff to PvE content would actually make the game closer to the vanilla experience but people did get “better” at the game.

Yes, there’s close to zero mechanical skill involved classic WoW as rotations are very simple (unless you’re powershifting or stance-dancing) and PvE encounters don’t double as a bullet hell game but game knowledge mattered a lot in vanilla, and it was very rare. Knowing what spell ranks to use as a healer, itemizing properly, what debuffs to use on a raid boss and even specific boss strategies were unique to certain guilds because they were the ones who figured them out.

Nowadays a quick google search will tell you what gear and spells to use (just avoid the Classic Icyveins guides, they’re awful), what the best strategy for a specific boss is, the best addons for your class etc. etc. While this is something that’s expected of you in Retail, Classic is tuned around half your raid being morons who don’t know what they’re doing, now suddenly those morons have access to hundreds of internet guides, and this allows us, I mean them, to play almost on the level of a good player.

I don’t quite understand where people got the idea that WoW was somehow particularly hard. It always was and will be a casual game pandering to casual players. What is this bullpoo with people trying to pretend how they’re totally hardcore because they killed raggy 15 years ago?

If you want to play a hardcore game, choose a sandbox, any. You will sh*t yourself from the responsibility for your own actions that would suddenly fall on you. No more hand holding.

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