im getting quite annoyed that every game i go into my mmr is very much higher than the avg team mmr, resulting in heavy loss and minimal gain…
There should be a limit how much rating you can lose. Like 25 or so. Because you get paired with lower rated players
I win 5 game gain 0 then win 3 - 53 pt it just n8w 5 win 4 pt gg just push me hard to play more for noting is not my problem they giving me 300 lower mmr i cant carry game as disco
It’s a broken system. Solo queue should’ve never been 6 matches in a row, it should’ve just been one match and done.
And if they want to keep this system, then they need to recalculate the MMR every single round. Right now, the majority of games feel like it’s play to not lose rather than play to win, because there’s nothing to gain and everything to lose.
May as well start leaving games that go bad if the lobby MMR is lower than yours. That way, you don’t lose MMR, and it’s not like it punishes you for doing so.
Perhaps stop being so good at the game mrgod
No, the limit should be that the difference between highest and lowest player mmr can just be 150 points or so, that would even everything out.
But it would also further increase queue times…
This is also a great idea, but let’s say the queue time will be 1 hour but if you would go with way lower mmr you have 30 minutes.
And because you get with them, you can’t lose more than 25 rating.
But nobody sound be punished because he get queued with lower people to shorten waiting time.
h ttps://ibb.co/QXxvmjZ
like this u mean?
this was my first and last que for this mode this week
that hpala would prolly gained +300 for 1/6 and i would propably got -80 for 5/6
i wont play the mode till i see changes, no heal should and i wouldnt even play it as dps either as bis would be play heal to optimize for the 4x dps / heal ratio
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