Hola,
For some reason, I love the mistweaver monk. When I first started playing it, I thought it was fun and mobile and fun. Now, not so much. Well, I still love it but I’m trying to push high end content a little, and I feel like I … really suck.
I tried every other healer classes of course, but as a casual player, just for a little fun. Except disco on classic, which I played quite a bit. I have played evoker and druid a bit, to try the meta, not bad but I just don’t have a really good feeling with any of them. So I sticked with my MW.
I played fistweaving and the heals feel so random, I don’t like it. Would caster have better heal output ? Do I need to stick with FW for the damage output ? Is MW that weak at the moment ? I want to get better but I feel like MW is not in a good place right now.
Appreciate any advice, ty !
Heya! Little 1,7k rio here. I had tons of tries to play caster from week to week in M+, it’s quiet good and will be even better when we got insta Enveloping mist. But there is only 2 differents between caster and melee:
- Caster’s mana melting fast
- Caster’s damage is a half of melee’s damage
Because of that, the choice is simple: trying hard to heal random hits on random pugs OR doing 2x damage and randomly heal random hits on random pugs. If you are good premade group, there is the same differents and I really really hate to say that.
The only benefit to being caster is positioning. Sometimes it helps
TO DEVS. You guys are reworking ret pala, right?
Also, if you stack ~100% mastery and pre-cast Essence Font on big damage, and don’t forget Renewing Mist…oh god… The caster will be very good
Bit late, but I feel like I can help with this thread
Regarding caster; it is viable, imo. I’m a little over 2.4k M+ rating and most of it has been with Tear of Morning and lots of casting.
MW is probably the healthiest it’s been in M+ for a very long time. It isn’t perfect, but it is moving in the right direction, we keep getting % tuned every few weeks and every minor patch (next one being 10.0.7 where we get shield effects from our celestials and a talent for Sheilun’s Gift to make it heal 5 targets instead of 3) changes or adds talents. On the whole, it’s a great time to be optimistic about the spec.
But yeah, about those imperfections; nearly all fistweavers complain of exactly the same problem. We dump 80k healing into the tank at 90% instead of the hunter at 10%. The hunter dies from rot damage. It is an issue, fistweavers need to be alert and ready to stop kicking and hardcast some Vivifies - which works, but also leaves us hardcasting in tight melee conditions. Not a happy combination.
Talents like Tear of Morning, Jade Serpent and Unison give us some freedom from the tight melee range, and encourage a more point-n-heal style.
What we do need to acknowledge is that even when we take talents to support casting, we are not a ranged healer. We don’t have any ranged tools, we cannot be 30 yards away and be useful. With a ToM build, the best place to be is behind the rogue, spinny kicking when we have free GCDs, and ready to step forward and interrupt or leg sweep. We won’t do as much dps as with a fistweaving build; but most general mob AoE has a shorter radius than we can spin so this is a better place to hardcast from.
In raw hps, probably not. But in the ability maintain hps even when forced out of melee by mechanics (e.g. Azure Vault first boss when you have to spread) caster style is the stronger. And it definitely puts the numbers where they are needed. JSS+Unison is underrated for directed, 2-3 target maintenance healing that doesn’t really cost any mana.
I find a ToM build to be very pug friendly because it helps cover for people standing in fire and failing to use defensives. When fistweaving, if someone eats a mechanic and chunks themselves for 80% hp, even I can’t say for sure how many seconds will elapse until they get some heals unless I break off and start hardcasting.
What I have started doing the last few weeks is fistweave in coordinated guild groups where I trust people to look after themselves, and go caster for pugs where spot healing is much more necessary. Both have worked out better than I expected, I’m running higher keys than ever before at this point in a season
Play to the strengths of the two talent sets and the spec does better than those D-tier rankings suggest. Play to their weaknesses (e.g. stand at 30 yards and not do any interrupts, or take a fistweaver into a disorganised key where people are always in fires) and that’s when it gets D ranking. We need to tune our talents for the group we have, and indeed the affixes. Fistweaving hurts on sanguine spiteful weeks, while caster mistweaving gets interrupted on quaking volcanic.
Again, never seen MW so good in M+. It definitely isn’t the easiest/strongest healer, but it absolutely can perform if you take the time to learn it
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.