I can’t understand why need ruin this game and developers thinking +dmg solve the problems. Blizz want made pvp content but can’t create balance
These are my views usually except mage
cast time usually 1,5-1,8 sec more if i play with ele shaman and i get dmg vs instant its ok but i write under why problem
- casted heals 1,3sec± but need 3-4 till hp will fine(we lose lot of dps on target) -vs- 1 isntant skill whitch give 30-40% instant hp
-casters mobility close zero locks can use gateway (i used with talent so more range but warrior used heroic leap and the distance was 0 again) demonic circle what i used too but warrior dh dk rouge can catch easily while i can’t keep distance …
caster need CAST block skills whiches keep 2 sec only. have fear but we need cast too and melee has 2-3 skill block skill minimum with 5-7 sec period. So 1,5(stun cast)+2sec stun while i cast ONLY 1 skill -vs- 1sec(skill block) +5-7sec(stun silence elements block ect+DMG skills every blocked sec
- mobility:
Casters close nothing -vs- jump hook pull rush ect - speed:
i used spirit wolf with elemental shaman + pvp talent + i used frost shock and monk dh paladin catch me easily coz they are more faster than me with + speed talents???
So i want ask Blizz you really think + DMG solve our problem?
Should start listen to players not only your mind…