I want to know if there is a way to put a command into castsequence that does nothing, but gets accepted nontheless.
Essentially what I want it something like:
/castsequence reset=4 Judgement, Buffer, Seal of Command(Rank 4)
And yes I know there’s another way to make a buffer but I’ve already allocated some “changeactionbar chains” for other things and it’s taking up space on my bars.
Just looking if there is a cleaner way to do it.
Basically the idea here is, to have butter fingers protection here, where if I want SoC re-applied I just spam the button, if I want just a judgement I just press once, and I’m protected against an accidental double press.