Hey, was wondering if there was a way to make a castsequence macro that cast Death and Decay on the target. Then cast Scourge Strike. But doesn’t reset back to Death and Decay for 30seconds.
I had: #showtooltip
/castsequence reset=30 [@target] Death and Decay, Scourge Strike
But that doesn’t seem to work. Not sure if its just me being dumb or if its just something that can’t be done using the macro tools.
, Scourge Strike
Slap that on the end a billion times. You should also read up on how the reset condition works because it’s not how you think it works.
Or do the easier thing and just use a modified press for DnD
#showtooltip
/cast [mod] Death and Decay; Scourge Strike