Yeah you’re right, but I think people dislike titanforging above other things because it is a clear and visible symbol. Aside from the myriad of issues I listed previously, titanforging represents a gearing system that in my opinion is destroying end-game pve.
Blizzard have made it very clear that they want players to overgear and crush content with no challenge at all, or have more skilled players carry less skilled players through everything. Titanforging contributes to this and to me it is wrong. Let people fail, let them understand early on that gear doesn’t equate to skill. Don’t hold their hands and pander to them, just to give them an undeserved feeling of accomplishment.
EDIT: I recently started playing dark souls 3 and that’s partly when this realisation hit me. That game doesn’t hold your hand at all. It tells you the basic controls, let’s you practice them on a couple of mobs and then throws you into the first boss fight. That boss can kill you in 2-3 hits very quickly. I wiped on that boss for nearly 2 hours before I killed it, but when I did kill it, the sense of accomplishment I got was far more than anything I have done in bfa.
It used to be this. I wanted A. I had to grind my way to get A. I had to do that boss over and over and over until i got it. After i got it it felt great and everything.
Now i want A, It can randomly drop from warfront, a dungeon, A,B,C ,etc. Even a guy doing warfronts might get lucky and get a titanforged that is better than what i got doing heroics ghuun. I feel cheated because I tried so hard, and that guy luckily got what i needed. Why should i bother doing mythic, if i can get what’s needed doing normal?
Sums it up, doesn’t it?
Now I don’t want to create a 1 to 10 point as to why you lack the insight as to how a new player feels. But I can tell you to get over it. 1% RNG for a piece of gear that you and that X guy or that Y guy have the same chance of getting isn’t IMPORTANT enough to matter. Go and spend your focus on something productive. RNG was a thing in this game since long ago. Get used to it. The fact is, a guy like you who spends a lot more time playing this game than a casual player has higher chances of getting a titanforged anyways.
Not everything has to be about the highest levels of this game. sometimes, people on the low side need something to make them feel happy.
If you don’t feel like that, then you might understand this way.
Don’t you always hate it when balancing and everything in blizzard for mythic stuff is based on what top ranked guilds do? For example, Method did something so blizzard balances things based on their doing.
Same difference between casual players and mythic raiders.
Well here’s the issue. Not everyone came here to play darksouls. A vast majority of playerbase doesn’t like trying over and over and failing. Now i’m not going to say it’s stupid to ask for harder challenges. I can see the appeal. But making things easier for newer people, triggering older ones is absurd. This ridiculous mentality needs to stop.
And besides, like i said. Even if they remove titanforged, they will post about it for 10 minutes saying how it was the right thing, and then they’ll go back to complaining about other stuff.
If the only enjoyment you get out of a WoW activity is when you get titanforged gear, there is something seriously wrong. Yes titanforging makes players happy, but it is very much a short term gain. The long term negative side effects are players with the gear but not the skill to complete content that would give them upgrades.
no it doesnt, this would be a good summary for someone still living in the days of past and nostalging himself to sleep while crying about the current state of the game.
you dont need to. i know how you feel. i was new to the game too and what i have in mind would not hurt you at all …
im sorry my friend but it matters to me… i dont care if you have those items really, great for you man more power to you. That is not the problem, i dont want to feel superior to anyone and i dont feel inferior to a lucky player, by that logic i should feel jealous or inferiour to the player spending millions of gold on boosts and getting mythic gear and having better items than i do… but i dont.
this is getting really tiresome to argue with you. it seems you just dont want to understand that i mean no harm to you or the way you play and i dont want to cut the gameplay you have to my expectations of the high end gameplay i have…
And i really dont mind if they cut the gameplay to the people playing this game the most. Even if it is at the highest end of gameplay, because those people actually play the game and they know what they are talking about.
now if you would like i invited you to talk no discord so i can actually proove to you that i am not what you paint me to be here ^^
Old mythic raiders have their own guilds. They interview people and get players who know what they’re doing.
It’s not like a guy who gets a titanforged suddenly becomes better in game mechanics. He’ll still lack the necessary skills to do the mythic. And when they lack skill, your guild recruiters won’t take them in.
And this is why i have this issue. The long term bad implications aren’t a thing. 20 people killing a raid boss and getting a legendary weapon after 50’th try? Suddenly that person can make a significant difference in the game. That was fine?
But now a random LFR player getting a titanforged and still not making a difference is a bad thing? That’s what’s bothering me. We got so many bigger issues and you’re focused on something insignificant, because you believe it is of significance and affects this game on this mysterious way of destruction.
It is not about anyones gear, it is about the way you aquire this gear please understand that. Nobody is mad about you getting a piece of gear it is about how we get gear in general… Since you have ignored my invitation to talk on voice, this is my last reply to you im sorry but this isnt going anywhere…
I love to see how pationate you are about this, but as pationate you might be, as narrowminded you approach this discussion my friend…
Titanforging means one better gear for a potential new player. What exactly does that gear do? Increase item level? Ok.
Positives: Makes that person feel better. Gives the possibility of a rare drop even in trivial things.
Negatives: Now everyone’s high lvl. There’s no clear indication between a skilled player and a newbie who got lucky. There’s no point in doing mythic if the same reward is available on normal if you’re lucky enough.
Now what i want to say is this: These problems are a serious thing to not want. Trust me, I get it.
But people are blaming this on titanforging. The truth is, this 1% luck of the drop isn’t significant enough to cause all of this.
You’re dissatisfied with queing for mythic + dungeons and ending up with idiots who don’t even know the basics of that dungeon and end up leaving afterwards? That’s not titanforging’s doing. You can reach item lvl 370, by doing mythic 4+ at most and warfronts. Your problem lies with other fundamental issues in item drops. NOT TITANFORGING.
That’s what i’m trying to sell and you obviously are not buying. So i’m done with explaining. Goodluck.
Because when those players inevitably do fail later on, they come onto the forums and complain about things being too hard or that they get kicked from groups, etc etc. The next thing we know Blizzard are rolling out nerfs to content. It’s very frustrating.
Here’s the thing, The only titanforged i got was from an LFR i did back when i was testing the new raid. a 355 gear. So there is no 390+ piece in my inventory i want to defend.
What i want to say is simple. You want to blame the gear system? The problem isn’t titanforging. The problem, if you want to bring it up, is the existence of multitudes of ways of earning gear without the necessity of raiding whatsoever. You’re focusing on something so insignificant to justify a problem that has an entirely different source. This is the issue. and your one case of video you showed is a really extreme case of a very lucky individual. Which never happens with casual players.
And i should really stop replying. this isn’t going anywhere anyways.
Goodluck dude. At least this wasn’t one of those toxic discussions which the other side ends up cursing.
Titanforging is part of the gearing system. Not only that but its introduction was the start of the downward spiral that has brought us to where we are now.
well i really hoped to be able to talk to you and yes i idd respect to have a civil conversation with you aswell, thanks for that. in case you or anyone else here still wanna discuss it here is my discord: /yeeKbx
yes you are tecnically right, but this is no matter of you being right anymore, since alot of those problems are already created and cascaded out of the sacle to simply fix it by doing it that way. AND on top of that it wouldnt be a MODERN solution as it is too… i would like it to be this simple, but it requires more than that, i fear
there isnt. there is no reason for a mythic player to go and raid normal/hc unless you have a specific slot that absolutely needs to be upgraded and you really have to put in 90% of the time to fix that 10% you lack. but that is an extreme case and shouldnt be baseline state for the majority of players, sorry fot the terrible wording i hope you understand what i mean
If I play say, Fury warrior, and I get Haste Mastery Pants, I know I will replace it with some random Crit Vers pants at some point simply because the Haste mastery one did not titanforge and the other one did at some point.
Now why is this a problem? It increases dps right?
Two reasons:
1 It actively makes my character play worse gameplay wise due to lacking haste.
2 I know the item is crap, I do not want it at all and I know I will replace it once something with better stats titanforges.
It entirely removes setting a goal and going after it.