Cata isn't 'classic'

Hunters in Cataclysm use focus, not mana.

And whilst all the ‘content’ is still available in retail, so too is the content from WoTLK and TBC. By your reasoning, Classic should have stopped at Vanilla.

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I don’t care about playing classic. I care about playing a game that (I used to) enjoy. Any expansion upto and including MoP is decent for that, and legion too.

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Yeah, formerly unique buffs getting changed to being available to multiple classes 100% didnt happen from tbc to wrath. :joy:

Also 100% didnt happen in wrath. :joy:

And that’s a bad thing? Not to mention, classic had the most activities outside of raiding, why are you using this as a point against cata?

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Maybe his favourite thing about classicwow is raid logging?

I adore everything added to the game that keeps me interested in actually playing it.

Its really hard to be social with people who only log in for 2-3 hours a week, then log off after the raid.

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My recollection is that the change to focus happened during the MOPD pre-patch. That said it’s a decade ago so perhaps I forget.

And whilst all the ‘content’ is still available in retail, so too is the content from WoTLK and TBC. By your reasoning, Classic should have stopped at Vanilla.

Again, if you’re of the “end game is the only game” mindset and have no interest in anything except killing raid bosses, and regard all pre-level cap content as an insignificant boring waste of time that should be skipped then yes, I can see how you might feel that way.

But I’m talking about the changes to the old world, the zone revamps, the removal of the old quests. That was an absolutely HUGE change to the game, and it impossible to experience any of it in Retail, because all old world zones in Retail are post-Shattering zones.

Therefore all content is definitely not available on retail.

Even a fair bit of the original raid content is not available on retail. Again my memory’s a bit hazy, but weren’t ZG and ZA removed and made into five-mans? To say nothing of the changes to existing five-mans such as DM, SM, ST etc.

You deffo can’t do any of those in there original form In Cata, but you CAN do the Cata versions in Retail.

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Nope, focus came at the beginning of Cata.

What you’re thinking of was the removal of ranged weapons for melee and melee weapons for hunters; no more stat sticks and no more deadzone. That came during the hour of twilight patch.

For alot of players cata is an upgrade. Can you accept that?

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‘So good’, said Henry the happy giraffe.

Why was henry happy, you might ask?

Because Henry could see above the treeline.

This really did begin with WLK. “Bring the player, not the class” was the mantra that justified all the changes wrought by Wrath. Asymmetrical design kind of stopped in TBC.

I disagree on this. Even during retail’s “timewalking events”, playing through old Cataclysm dungeons at max level is nothing like it was experiencing them back in the day. You can get through them by utilizing the same braindead gameplay loop that permeates WLK; namely “go-go-go AoE-zerg”. I hate this about WLK and I hate this about retail, but Cataclysm had fun dungeons (at launch) because Blizzard dared to make content challenging again.

On this I agree, and it is why I’ve been in favour of #somechanges for WLK. I think Blizzard’s speech about their vision for classic was pretty good, but words are cheap. Their actions with this next patch really tells that history will just repeat itself.

I would have wanted them to continue with #somechanges to maintain the “classic spirit”. What would that mean for Cataclysm? Well, for one, maybe they could keep class reagants in the game. Maybe not restrict talent trees and allow for hybrid specs? That could of course lead to a balancing nightmare, but WoW has never really been balanced. So long as one spec isn’t significantly overperforming, a change in the old meta ought to be a welcome one.

But whatever ship I was wishing for probably never even docked, and if it did it has long since passed. I’ll take Classic Cataclysm as it was and hopefully get some enjoyment from the instanced content. I am not very interested in the hamster wheel of rereleasing vanilla/TBC/WLK over and over and over again.

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Precisely, and that’s the key thing here. I agree that the dungeons were one of the miniscule handful of decent things about the expansion - at launch.

We had, what was it? A month to enjoy them?

It’s completely OK to just say “I didn’t like Cataclysm and won’t be playing it”, you don’t have to try to justify your decision by painting it as not classic at all.

Fun is subjective and all, different strokes.

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Not as much as from cata onward.

Not really. They tried for sure, but wrath raiding isn’t remotely as hard as cata’s raiding is. From cata onward HC was for the most dedicated guilds only.

When did I say that was a bad thing? Didn’t read past my points did you?

Indirectly replying is also replying bud. But sure I’ll bite again.
I adore classic/TBC. Not gonna go into detail why but no, raidlogging is not the only part of classic I like. I play retail too and I’m a filthy casual there with a lot of transmogs and mounts.

And another guy who didn’t bother to read past the bulletpoints. /sigh

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Henry wasnt happy when the lion ate him tho.

But I did?

I think Cataclysm can be classic just fine, heck, I think at this point Shadowlands can be classic just fine.

Am I gonna play it? Absolutely not. I thought it was boring the first time around and from what I’ve seen of the current dev team this time around outside of this last patch I don’t see it being saved.

It is what it is, fun is simply subjective. You don’t have to justify this by deciding for everyone what classic is and isn’t.

I don’t think you’ll find much support there, sorry :smiley: but yeah who knows in another 10 years it can be. It just won’t be classic as in ‘the first iteration of wow’- classic.

Absolutely.

Like I said, it’s my opinion, I’m not deciding this at all. That will be for the devs to decide.

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Obviously, since this reduction is a process. The big jump was still tbc to wrath, you cant compare pretty much every single buff/debuff being unique in tbc getting shared by multiple classes in wrath to heroism/bl being only available to shaman in wrath to getting shared by 3 classes in cata. Thats just laughable.

And again, its a process. Raiding got harder addon by addon, tbc was harder than classic, wrath was harder than tbc and cata was harder than wotlk. The swap to hardmodes/heroic still happened in wrath.

You are literally using it as a point for “Why cata isnt classic”, which is beyond dumb since its closer to classic than what we have in wrath right now. Did you read your own post before you posted it?

You’re not gonna agree with me no matter what I say and that’s fine. I don’t agree with you. In my eyes cata transformed wow in such a way it almost became unrecognisable.
Loads and loads of people feel the same way.

Sure it’s normal for a popular mmo to adapt and transform over the years if it wants to stay relevant, and AGAIN, I like cata for what it was back then. I just don’t feel it deserves /needs the classic treatment.

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ok, let’s just ask blizz to not name it cata classic and instead call it something like progression servers or something. also to provide permanent woltk era servers for those who dont want to progress. topic closed :axe:

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So, you had no arguments to disprove what i said and just gave up instead. Alright.

Just like loads of people didnt feel classic deserved/needed the treatment it got. Yet here we are.

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You’re trying to argue with a person who thinks that no person should ever kill mob while not in a group and anyone who does is ‘playing the game wrong’, who thinks that there are no group quests or elite mobs in WotLK and who’s ‘proof’ that reagents didn’t exist in WotLK was that ‘you can buy reagents from your vendor mammoth.’

You’re not going to get anywhere.

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