Cataclysm Classic - Flex raiding

Consider adding flex raiding for 10 people up to 25 in cataclysm classic for normal and heroic difficulties. It was part of the original feedback that was rumoured about cata pre-wotlk and a change I haven’t seen mentioned in the recent blizzcon announcements, but would welcome greatly.

I run a relatively small sized Wrath “dad guild” with a core of about 20+ raiders who have actively been raiding every week since classic, beating the content at a our own pace at the highest difficulty available to us. As most guilds this size we have always needed to fill to the 30’ish raid roster required to account for absences/dropouts, finding the last 5-10 people has always been a struggle. With the noticable dwindling playerbase since tbc which is likely to dwindle further with cata.

I would like to continue playing with the core that I have without having to compromise down to 2(or 1)x10 players or struggling to compromise up to 25. Raiding together with the limited time most of us have during the week rather than splitting up across multiple nights.

To me it would be in line with other casual friendly changes made in wotlk (token, Totgc raid lockouts, ICC normal/hc flipping) a change to respect peoples time both inside and outside of the game.

Changes will always bring an impact but I don’t actually think this will have much of an effect, there were already clear difficulty differences between 10/25 where more/less space/cds/buffs/specs gave an advantage but rankings will normally be focused on 25 man so to me makes no difference. There will always be minmaxers looking to find the optimal split to get as much loot out as possible by making it easier by dropping people (which is still possible going from 25>10 for those bosses) which is their perogative, but from a “reliving the content at our own pace” guild this would be a welcome change.

It was a change suggested that turned me (and others) from a no to a yes about cataclysm now back on the fence - to be able to play the game more casually (being able to drop in and out) and not worry about recruitment or excluding people based on numbers. From an organisational pov it takes the pressure off.

7 Likes

Probably a hot take but I think they should do HC 25 only and flex normal (10-24 players).

The problem would be how to distribute the loot.

If I understood what they said in the cata interview, 10 and 25 would have the same saves. With this mode would be 2 saves, 25 HC and 10-24 normal. Closer to retail but without other 2 dificulty modes below.

If I understood what they said in the cata interview, 10 and 25 would have the same saves.

Historically in cata (afaik it’s been a while) 10/25 normal share a lockout and also 10/25 heroic share a lockout (and then later LFR is a seperate lockout). Interested to see if they merge it or do something similar to Totgc lockouts but as it sits as 2 (and not 4 as with totgc) so I don’t see why they would.

Hot take - I would be adverse to the hc only 25 as it would disincentives smaller guilds / 10 man only hc content and force people into 25 which was i think was why loot was duplicate in both. People want to be able to do the harder difficulties with no restrictions, but roster boss can be mean.

I also don’t see a reason to restrict it to a certain size as the loot is still the same whether you do 10/25 so I don’t see an issue offering flex (like MOP did eventually). Just a QOL change that would make a difference. The only problem would be balancing/scaling but that was already an issue with 10/25 so with a few tweaks feel like it would be doable.

Flex raiding should have been in the game from the start IMO. So many guilds broken in TBC and Wrath because there was no flex and the hardship of recruiting.

2 Likes

Flex raid would have been nice indeed

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