Change Fire's Mastery

Change Ignite to be passive with a 10% damage value.

Make Living Bomb mastery instead.
You get a charge of Living Bomb every 3rd consumed Hot Streak (can stack 2 times).

You apply it via Fire Blast, like now, increase damage on primary target so that it can be viable in PvP as well and ST. You can get up to 2 stacks of Living Bomb charges but only 1 can be applied per target (this can be modified as well, or have it only 1 charge, it can work as well since Fire Blast is used constantly)

By this, you enable more Flamestrike since there’s no more fighting between Flamestrike or Ignite AoE (make adjustements ofc).

Flame Patch should be baseline and leave Quicklame as it is.

First iteration ofc, suggest more interesting changes if you have some…

Also, why are we getting 50% of Sunfury talents’ value and Arcane is getting 100%?

I’m just tired of doing no damage and waiting on Blizzard to figure out this spec…

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