I never had to regrind old content when I acquired new characters in Breath of Fire 3.
He’s LFR Hero!
Watch your step, you might get into a dangerous zone…
you can’t keep boiling the tea forever and expect that adding some sugar will fix the bitter taste, the only option is to get a new & make it well. wow salvation is in WOW2 a whole new world.
Honestly even with trash feels kinda a bunch of less empty halls. Remember Ulduar? The tanks bit alone was more fun the last two raids we got.
There is a lot that can be done to design better raids, it’s just not possible in the current game because we are losing the guild part, making complex stuff that require coordination a barrier for the pug world.
Actually, I’d argue that HC should not be puggable. Else, the way is to remove guilds.
you do in breath of fire 1 and 2 (dont remember 3)
one thing that wow has over other games is good raiding.
the raids in wow are very well designed, there is no need fix what is not broken.
Not being able to trade items has nothing to do with masterloot
Debatable. if i think at the last raids, 90% of the boss were basically do dmg and move to avoid this puddle that will kill you, with very minor variations on this theme. We had better stuff in the past than this.
we werent talking about mechanics. we were talking about the raids themselves.
but regarding the mechanics, im pretty sure its only because people use DBM excessively, there is just no point in doing something special.
and anyway, there is a limit for how much a raid can do. they did tanks, and when you do tanks, it means you pretty much did everything.
but regarding the mechanics, im pretty sure its only because people use DBM excessively, there is just no point in doing something special.
not really, it’s just because the pug world can’t adapt. remember mekkatorque and opulence? pretty fun mechanic but required more communication than the average pug group could handle.
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