Character and guild concepts you'd want to see!

I’d like to see a guild where everyone is on the same “rank”, having the IC leader an NPC, and the actual GM more of a uhmm… buffer between the boss and the rest of the guild?

I’m really not fond of the “GM is above all, the only, has absolute power and must be respected at all times” stuff.

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Fealty to the Grave is such a guild. We’re all the same rank and our higher in command is an NPC.

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“Kronosh” is being set up to resemble that in a way. There are several ranks for different roles and experience levels, but in the end they’re all on the same spot in the hierarchy. I do however believe there should be 2-3 actual officer positions in a semi-military guild like my own, just to prevent drama between members when some action needs to be undertaken and the GM isn’t around. Other than that, all are on the same level in hierarchy, some might just be respected a bit more on a personal level due to their experience.

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Love you guys, proper folks. I take it the deathlord is your NPC boss? Seen plenty of “Deathlords” walking around Ally side, sadly.

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Personally I’ve always found the idea of your average 0815 Village RP quite exciting. Like an absolutely lasting experience with permanent characters always being present like a Baker, a Botanist that helps people with their farms, Farmers that keep the place well-supplied, Blacksmiths. Or even a minimum authority form of Townguards which merely exist to protect the people from the wild-life or bandits.

Im aware. It can get quite boring to do the same thing every day throughout the entire year. But one could make it so that people swap their roles from time to time.

It could have its own developing story and grow! Consider it like a fantasy-variant of the Sims just not with NPC’s I guess.

The big question still remains though- how to make it a -lasting- thing without people getting bored eventually.

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I would find it intresting to have a group of outcast, people with no place really in sociaty, outlaw or just abondon or similar. Just wandering from place to place doing the odd job her and their, not always legal yet never hunted down.
(Might poke forum for intrest for such idea)

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I would like to see Goblins get Monks, just so we could have guilds that mirror the Mc Dojo craze that came about in the 80’s.

Likewise I’d like to see a Goblin priest guild, done full on TV evangalist style.

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Actually our boss is an NPC Rottusk created, Knight Lady Blightleaf who is under the Deathlord and she is giving us our missions and assignments. Deathlord is likely too busy to be giving orders to every death knight so it makes sense to have lieutenants who distribute missions and assignments to the death knights instead.

:heart:

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Was kind of the sarcastic joke.
I really need to make my sarcasm clearer :confused:

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Now, this, THIS is true gold! That would be funny as hell. Imagine a televangelist type of priest spouting religious nonsense over a roaring battlefield, haha. Would be hilarious.

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Imagine a goblin gospel choir getting their PRAISE on as an expensively suited preacherman lays on hands while the burly hobgoblin mooks make the rounds with the collection plate. Five gold minimum, praise the Light!

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Don’t forget, all this is happening in the middle of the battlefield. Semon can’t stop just because there’s a war on, haha.

End lets not forget he must wear some expensive bling, like the diamond tipped cane you can buy in Dalaran i believe.

I’ve always wanted to see a cult of personality concept. Like some weird hobo runs his own “family” up in the swamps and does all sorts of crazy nonsense like kidnapping people and whatever.

A cartel/synidicate/crime family on Alliance that isn’t just SW cringe. (cough smack bally toppers cough) Like a proper network of ‘families’ running underground smuggling rings of goods and services.

Why do my concepts really push the limits of the ToS? First a gambling ring now crime families. I think I need a moment to re-evaluate myself.

A Huojin guild.

What? We sorely need one. That and a good old, noble of heart Tauren tribe.

I’ve toyed with the idea of starting one of either myself but the completely lack of time (I work away 7-9 months of the years at sea) makes it impossible.

Another concept I have Always wanted to see, is a bonefied, down to the core, absolute evil guild. Void/Old god worshipers perhaps, who play the part of a faction or cross faction ‘big bad’, cooking up campaigns here and there. Sadly I think he zerg of people over-eager to kill such types always inhibits this. That said, I do have a lovely concept of a sha-corrupted pandaren priest…

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HI THERE LITTLE BOY

Sure.

After we replace the warchief that is. Because no sane pandaren would support Sylvanas.

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They don’t necessarily have to do that to be in the Horde.

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Oh Quite true. But that doesn’t exclude you from believing in what the Horde traditionally stands for.

The hard road is creating change from the inside, it is the easy path to turn against what you once believed in. That is the ultimate betrayal, not of the ideology, but of your own beliefs.

/Zen_Mode_off.exe

That evil panda is getting tempting now…

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Wouldn’t they? There are two philosophies that seem to be brought up, at least from what I know about pandaren lore — the reason why pandaren fight is to protect their homes and their families, to preserve balance and bring harmony. And Huojin believe injustice should be dealt with swiftly and immediately, with " in the pursuit of a greater good, inaction is the only wrong".

Couldn’t it be argued that a pandaren loyal to the conviction the Horde brings and their repetition for following their belief that the end justifies the means could comply in this circumstance? For instance, attacking the Horde after the truce that Chen Stormstout and Taran Zhu built alongside Varian Wrynn and Vol’jin because Genn sought illegal, vigilante justice when the chance presented itself. And so to protect Kalimdor from the encroaching threat, stand by the Burning of Teldrassil.

If they believe that the end result excuses the actions that brought it there, then obviously a proper Huojin devotee can look above and beyond some of the actions the Horde does in an effort to justify the sought ending — victory over the Alliance, peace for Kalimdor, sanctuary for the people that sided with them years ago.

Maybe you struggle to see that because your pandaren wasn’t as convicted to her ideals as a more revenant philosophical one would be, instead turning on her faction because she decided the actions they took would not justify a victory if they achieved it.

I could see plenty sane pandaren supporting Sylvanas, or at least the Horde. As this expansion is telling for Horde players, the Horde =/= The Warchief.

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