Choosing a healer ( Help desperately needed! )

Hi guys, i really want your advice! I’ve listened previously, and geared these 3 healers up to around 460.

Priest - 460
Holy paladin - 463
Resto Druid - 469

I’ve tried playing all 3 classes through similar scenarios, and i’m really struggling to choose which one to persevere with when i start to go back to work as i wont have the time to maintain all 3. i was wondering if you guys could maybe give me some advice on which healer to main with the following criteria?

  • A friend and i like to play the odd random battlegrounds, whilst playing 2v2’s. We know its not serious, but it’s nice to cap and not feel like banging my head against the keyboard when i come against a double dps comp that just blows cooldowns and kills me! He always. Always plays melee classes, and i think he’s maining a DK at the minute, and when i look at guides, it pretty much says DKs can play with any healer which obviously doesnt help my situation :slight_smile:

  • Which leads me to say, i’m not the best player in the world. I’m not a novice, but there are plenty of ways i know i can improve my game play.

  • My personal favourite part of the game at the moment in time is mythic keystones. I feel much more gratification playing those and pushing higher ones!

I’m really struggling to choose, and with me not being an awful gamer, i struggle to see the negatives with each class, but with the same situation, i struggle to push each class to its higher potential.

If a unanimous answer was given say ‘Druid, you just need to play better’ I’d happily put the time into making that my main. I just don’t know what to do! I’ve been like this with almost every aspect in my life. I’d just really appreciate some advice.

Thank you

Personally I’d just play the one you enjoy most.

Or /roll for it.

4 Likes

Thats what im struggling with. I really dont know which i enjoy more, so im trying to do a process of elimination to which fits what im after best

if you want to play m+ i d say druid or paladin. for raids, priest. cant say much about pvp though.

depends on how high you want to push keys. to a certain level all healers are viable. however, some will do better and some wont. i d say go with whatever you like best.

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Based upon what you’ve said, and with SL looking round the corner, i’d say at the very least discard the Holy Priest. I’m assuming you explicitly mean Holy Priest and not Priest (disc or holy) here.

Resto Druid looks to be getting a lot of nice QoL changes in SL, which will only cement their position as a strong mythic healer. Cyclone is coming back proper for a banish CC (which prevents the application of Bolstering, making it hella strong), Swiftmend has a lower CD albeit now consumes a HOT (but still offers the same if not stronger healing), Innervate is getting a buff when you cast it on other players, Barkskin appears to be getting a buff when working with your HoTs, Regrowth is being buffed when cast on targets with Regrowth already (+40% crit chance), as well as more baseline form abilities to assist in catweaving or off-bear tanking, for exmaple in SL resto kitty druids will have a damage buff (equivalent to the current pvp talent) and get double CP on crits, allowing them to DPS much more easily when the need arises. In short, resto druids look in a very good position in SL, and are in a good position already.

Holy Paladins we don’t know all of the ins and outs of in-depth analysis of their upcoming SL tenure, but at current they’re a very strong healer and a good dps healer as well. Paladins always perform kind of well in content, rarely being the bottom, and are a very strong pvp healer. Paladins offer less utility than druids in mythic+ but can pump out as much DPS under the right conditions. It depends on your group but i’d argue a druid is still stronger.

Holy priest is the ginger stepchild of healers atm despite being “the” healer. It has pretty poor single target throughput, their flash heal is the weakest in the game outside of extremely heavy azerite trait support; their single target output relies heavily on Holy Words which means they chew through mana to sustain this throughput. Their aoe healing is better, but it isn’t better than other classes outside of raids because of it’s mana efficiency, in dungeons though it’s nothing special. Currently they lack good dps as they need to sacrifice their healing to do it, which means ypu’re not padding your holy word cooldowns. Holy priests offers very little utility for dungeons. There’s a reason disc are preferred: absorption shields and damage reduction as well as dps-with-healing makes disc superior in pretty much every dungeon situation.

Come SL Holy priests are getting changes to a few spells; prayer of mending will be instant cast again, circle of healing is baseline, they can access mind blast and mind sear for DPS. Holy fiore is changing to no longer cooldown rest but instead deals a lot more damage over time, so it’s a dedicated DPS GCD use rather than continually having to refresh it to do dps. These may solve some of Holy’s DPS problems; but there’s still the issue of they have to sacrifice their healing to do it which means yet again, looks like disc will be better off (it also looks like disc is getting mind sear and mind blast as well so these aren’t holy only benefits).

The “general” dungeon healer tier list looks something like this

  • Top -
    Resto Druid
    Mistweaver Monk
  • Decent -
    Holy Paladin
    Disc priest
  • Average, nothing special -
    Resto shaman
    Holy priest

This said every healer can do keys at 15+ and it’s only in the upper rungs these differences start to “matter” so what you prefer to play is more important if you’re not aiming for the top end of mythics; as every class can do it (i won’t lie though, Holy Priest will have a less comfortable time than resto druid or holy paladin).

Their playstyles differ slightly. Holy Priest is the most “commonsense” healer, they have ST spells, and AOE spells, cast whichever you need. If that appeals and you’re not going for top end, pick Holy.
Paladins are pretty straightforward although to perform aoe healing they usually need to do some kind of “setup” or “switch it on” ie Glimmer stacking or activating Beacon of Virtue, and then triaging individual targets. Their “true” aoe healing spell arsenal is weak, rather it’s augmenting their single target spells to do aoe for them with a tirage mindset.
Druid is probably the least commonsense healer to play (alongside disc) because it’s a proactive healer, you need to set up healing before you need it, which can make it tricky to learn (but once you’ve got it you realise how much of a godmode benefit this is). Like Pala they lack dedicated aoe healing that “deals with it upfront” so they need to set up hots on likely targets, put hots on the group then go into triage mode if necessary. It can be a stressful healer style that doesn’t work for all. When mastered it can be very dynamic and fun as you can have your heals “working” whilst you’re spreading DOTs in cat and human forms for DPS, then focus on touching up your heals, so a good druid is always busy and potentially offers the most “involved” dungeon experience.

2 Likes

I main druid but my “main alt” is a disc priest. I suck at resto druid in PvP, so for me personally I find disc easier to play, but for you it may be the opposite! I find resto druid much easier to play in m+ than disc priest (don’t play holy priest at all so can’t comment on that).

What do you enjoy most? You’ll have more success playing something you find fun, than struggling with something you dislike because you were told it’s OP. All healers are viable and, unless you’re trying to get into the very top end, you’ll have success with whichever healer you put your mind to. I personally dislike melee combat (my spatial awareness is poor and I can never get into correct melee range) so for me paladin is too much of a struggle. Other people I know love paladin and find it really fun.

Other things to think about is whether you want the flexibility to play other roles. If you’d like to try tanking at some point, go druid or paladin. If you’d like a ranged DPS option, go druid or priest. Druid offers more versatility in that regard.

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I got real bored of my priest really fast, which im surprised about tbh. Personally between those 3 I love druid the most. Managing hots can be fun and they are strong in pvp for the same reason.

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The main reason i specified Holy is because i always struggle with Disc… so much, But i definitely agree with everything else you’ve said, but disc is still an option!

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Unholy DKs have two weaknesses in PVP. One is the lack of movement, and one the lack of a hard immunity when being the kill target.

I feel like the Paladin would complete the team the best. You have a short CD stun, protection and freedom - while being able to do large, quick emergency heals. Also, most teams will make pressure on you first in a 2vs2 in order to force you to bubble. This will give your DK friend some uptime.

I’m nowhere an experienced PVPer but from my perspective, priest seems the worst choice.

But then again, play what you enjoy the most.

Glad I’m not the only one. I always choose holy especially for Dungeons because Dis barely has any heals, it’s a mix of Damage and healing. I would choose Dis if I’m thinking of Damaging. But as a healer Holy is the better option.

Then i’d say it depends where you’re setting your sights in terms of Mythic+ climbing and whether climbing is the goal for itself, or it’s about enjoying it whilst doing it.

My main char in the BoDA patch (can’t remember the number) was a Holy Priest and I was able to heal keys at and just above the max weekly chest level (then a +10) without any issues whatsoever. I didn’t want to change my spec as my guild of the time was regularly raiding and progressing BoDA and I was one of the primary healers and CBA to acquire a second gearset just for dungeons as disc.

8.1 my friend.

This patch, every spec has been able to time +20s, so that really won’t be an issue

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If you play solely with friends in M+ and do not pug at all - then play the healer you eventually love the most.

Yea restodruid is strongest, and what everybody wants for M+ pugs. But again if you only play with friends, it doesn’t really matter what others want :slight_smile:

I myself love MW, Priest (which ever spec), Druid, shaman, holy pala - in that order. But that is only out if my personal feel of fun to play

As a “healer that feels like a healer” holy is better yes, but in terms of numbers, disc is the better healer, that’s not really up for debate.

Reducing damage taken by your allies by 3% (Lenience) adds up to so so so much effective healing it is very hard to compete with. Then you throw in shields (that can’t overheal and scale better because their effective healing works with DR effects on the user, thus effectively increasing their effective healing) and you can see why disc ends up being considered better. Disc’s aoe healing in dungeons smashes Holy’s out of the ballpark several times over for example due to the fact it is oriented for short windows. Holy’s one clear advantage is their on-demand ST healing burst is much stronger, as are their lifesaving tools. But even their sustained ST is slighty worse than Disc’s in terms of oomph and mana efficiency. Holy needs some major buffs.

Holy pala is best heal in 2vs2 comp
Restro druid is fun to play in m+ if you like dot play style. Also very versatile healer.
I don’t like disc priest(I kinda suck at it too) - I enjoy holy priest more.

random bgs druid

Maybe I’m not playing it correctly. As far as I know Penance is the only healing spell I can use on the Tank and it’s timed so I have to wait. I also use Power word shield. But that’s it. There is no other healing spell that I can use, but again maybe I’m a noob on dis and I’m missing something. Are there spells other than Penance And power shield I can use to heal my team?

Disc heals thorugh dealing damage. Healing a target with Shadowmend or applying Power Word Shield to them applies Atonement for 15 secs, which causes 50% of all spell damage you deal to heal them. Power Word: Radiance applies atonement to 5 targets for 9 secs.

So as Disc you use PWS or SM to put atonement on the target and them keep them healed by dealing damage through Penance, Schism, Smite, Shadow Word Pain and Power Word: Solace. If they need burst healing you may have to shadowmend them once or twice.

This is why disc does such amazing dungeon aoe healing, you can produce more healing on the group during a Radiance Atonement lifetime than a Holy Priest can during the same period through them having to spam Prayer of Healing, and your healing costs close to zero mana whereas their spam costs them a truckload of mana.

So like rough figures here because i haven’t played my priest in some months, my Shadowmend heals a target for about 30k damage and applies Atonement. My Mastery sets my Atonement healing to about 65% of damage dealt which means if I smite a target for 12k damage, that target is healed for ~7600 damage (plus the absorption from Smite) it seems small but the strength comes from the fact that it’s very mana efficient and it is also bolstered by stuff like Shadow Word Pain ticks (my ticks would produce about 1.4k healing each) as well as other modifiers (like Schism which increases damage the target takes by 40%). The main strength is it only requires on GDR per party member (or one for all with Radiance) to have them benefit from your healing without continued maintenance. Also the quicker monsters die, the less damage they deal.

it just requires some tactics to play as disc is a proactive healer, you need to “prepare” your healing in advance by having atonement set up on targets before damage hits, so when it does, the damage you’re dealing begins to reverse it straight away.

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So druid seems like a good all round healer? although disc and pally also seem good.

How are the three in terms of 2v2 capping? As a disc, i seem to be trained into the ground. Whereas a druid ill die in a swap. The pally seems to be the best by rotating cds?