[Class Balance] Are we really letting fury be this bad?

Who thought it would be a good idea to have a set piece that would make the worst talent we have, be a below average talent choice (less terrible basically)?

Not even going to mention every single sim with Storm of Swords be basically dogwater.

Fury is now forced to have possibly the worst rotation since vanilla, extremely low flexibility, terrible with external buffs like BL/Hero or windfury, and an absolute trash in m+. Like it wasn’t enough for us to only contribute with 2 aoe cc’s, one of them at the cost of a lot of damage.
I was 120% sure fury would change in the PTR because someone in the forums would put some sense into the genius behind this set piece. 2 weeks gone by post release and I don’t see any serious talking about this matter. I literally get over 10 itemlevel if I equip my new set with 2p bonus and I lose 12% damage when simming an entire m+ with this new build. I doubt I’d raise it much with 4p.

It’s been a long time since I’ve participated in active math work to make a spec better…
Isn’t there any active discussion on-going for a rework still in this patch? Fury is my main and I don’t want to turn into a meta slave and go DH.

Respectfully, long-time fury main with a complete disgust for this overly-glorified whirlwind build.
(by the way, the workaround for the bloodthirst spam was borderline autistic imho)

I think Warrior was the only class in the whole PTR which didn’t receive any feedback from Blues in their PTR post.

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I do good dam on my Fury Warrior. Now, playstyle is a bit clunky, and I do dislike OF being affected by CDR instead of hitting harder. Still, that is neither here or there. The tierset was tasked to change up our playstyle, that it did. Better or for worse? Well, that is up to the individual. Quite a few enjoy it - quite a few hate it, most just play it for what it is having no strong feelings either way.

Overall, my experience is that Fury gets the job done and does it quite well. Might fall off a bit on Forti week, but our ST to MT DPS profile is solid. There is no doubt about my DPS increasing in keys. As I went from 140-150k to 230-260k. So you will gain DPS. Be it by pure ilvl diff or that the set is actually decent bumping us up on the meters (and it is).

Not sure why you would call it a glorified WW build, as we still only WW for meatcleaver stacks and that (once a new moon) on ST when slam and SD is not ready. So… we WW more or less as we used to do previously.

I hope you warm up to the new tierset playstyle, if not, why not go DH for the season? Take a break and zoomzoom around instead of zugzug, nothing bad about that in itself :dracthyr_heart:

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Not sure why you would call it a glorified WW build, as we still only WW for meatcleaver stacks and that (once a new moon) on ST when slam and SD is not ready. So… we WW more or less as we used to do previously.

I meant OF is just a glorified whirlwind with no scaling :x

I think Warrior was the only class in the whole PTR which didn’t receive any feedback from Blues in their PTR post.

I think this sums up the spec at the moment… Completely irrelevant at higher keys. I can be pos 1 rio in the server and still not get invitations to anything above 18.

At nearly same gear with full set my Fury deal 30kk to boss and Rogue and Enh Shaman deal 50kk.

ST in bottom.

Fury atm feels like arms, OF is poop and with out 4set is almost unplayable.
The damage is not that bad but.

You clearly have no idea what youre talking about so id stay quiet if i was you.

Watched Revvez play Fury in the world first race, was pretty crazy for the execute phase and watching him play seemed quite clear he had a good flow going with it.

I think Arms plays better, but Arms wasn’t taken for the world first and I think that matters more than Arms being potentially a bit better damage wise in M+ (WCL seems to suggest Arms is better in lower keys, but at the top end it disappears compared to Fury, probably due to Fury survival).

As an old Warrior player who hasn’t really played DF and is just dipping back in, the problem with DPS Warrior in general is the talent trees forcing you to specialise too much in order to perform well, for example Arms single target build being great on single target and completely useless above 2 targets, or the full AOE build being great on AOE but completely useless on single target, any compromise between the two is really mediocre, having such a gigantic difference in damage profiles within the same spec is frustrating.

Bladestorm not being baseline for Arms sucks, not being available for Fury sucks. The Annihilator build is in the end an abomination of trying to mix Vanilla-WOTLK Era Warrior with Legion Fury, and not really hitting the mark for either.

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They play whichever spec is stronger for the given boss.

D’aww, cute little Krai Krai
:dracthyr_heart:

Well that’s stating the obvious, but I didn’t see Arms being ran at all, maybe some guilds did for earlier bosses but certainly not the last few. Fury seems to be pretty good, not amazing but pretty good for the progression raiding with the usual strong execute.

While “getting job done” is one way of putting current Fury spec description.

There are a lot of issues.

It seems this Fury build was meant to be good Single Target with Huge AOE burst and lower AOE sustain, given that without cooldowns the damage we do on 5 target cleave that was historically our strongest area, now is terrible.

My problem with this is the fact that, our short term 8 target burst, is not nearly strong enough to justify the historically weakest 5 target cleave I saw playing as fury warrior ever since Legion.

The solution is simple, Odyns Fury needs a buff, a large one at that.

Of course, legendary will add another layer in our AOE burst, but still, I think issue is going to persists as long as Odnys Fury is weak.

I am THE “Odyn’s Fury needs a 51% baseline buff” guy. So I agree.

I been hammering on this point since the PTR.

as of right now i only play fury in my guilds raid and if i have a guild grp for m+.

if i am pugging m+ content then i will be speccing into arms. this gives me way faster invites into m+ grps and i can safely already time 20s with my tank warrior.

fury as of right now delivers no incentives to bring into 20+ keys. we dont bring any utility besides a 3min hp increase.

unfortunately i will be maining prot warrior and blood dk for pugging

Well they did this with warlock destruction set also. This is really the reason why class balance is utterly bad tbh. Dimensional rift vs chaos incarnate will always beat Dimensional rift in any scenario. But this is blizzards way to say their is diversity in the talents haha.

It seems this Fury build was meant to be good Single Target with Huge AOE burst and lower AOE sustain, given that without cooldowns the damage we do on 5 target cleave that was historically our strongest area, now is terrible.

My problem with this is the fact that, our short term 8 target burst, is not nearly strong enough to justify the historically weakest 5 target cleave I saw playing as fury warrior ever since Legion.

The solution is simple, Odyns Fury needs a buff, a large one at that.

Of course, legendary will add another layer in our AOE burst, but still, I think issue is going to persists as long as Odnys Fury is weak.

Thank you.
Cleaving is absolute dogwater, and it wouldn’t be so ridiculous if you didn’t read other set bonuses like Havoc’s, which instead of trying to make usable the most terrible skill they have, like in fury, they boost the best one, and make it proc the second best one, without internal cooldown, without target cap, while doing the best one. Literal brain damage.

Clear proof that this company no longer tests their stuff. I would even suggest actually hiring a mathematician and a software engineer to do the balancing, but you already have it for free from some user feedbacks or the extensive crowd-funded testing from PTR’s. Too bad 0 feedback was given to fury. which kinda shows here :slight_smile:

Agree. Fury needs some serious tuning. Apart from our damage being behind we are also target capped to 5 for most of our time. Blizzard just doesn’t care anymore

Our tier set doesn’t even work properly

Another set of class balances. And again no changes to warrior.
Odyn’s Fury needs a good buff.

that’s the understatement of 2023 xD
glorified whirlwind doesn’t even reduce cooldown with 4th set properly. They put a an internal cooldown for some reason so your BT crits won’t even scale in multitarget with the cd reduction from set.

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