we get some class changes…
Holy priests, rejoice, CoH will be baseline again!!!
Shadowlands is looking good in my oppinion… I get a movement spell from Venthyr, maybe even an absolute awesome def cd and I get CoH back
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we get some class changes…
Holy priests, rejoice, CoH will be baseline again!!!
Shadowlands is looking good in my oppinion… I get a movement spell from Venthyr, maybe even an absolute awesome def cd and I get CoH back
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omfg!!! i love the balance druid changes!!!
I am still of the opinion that a Holy Priest should only use Holy spells and a Shadow Priest should only use Shadow spells. So I fundamentally disagree with Blizzard on that. 
I’m glad to see that they’re injecting a bunch of brand new abilities and talents across the board, and not just unpruning old stuff. So very happy about that. 
Does it make sense? a bit weird but kinda?
But mainly I think its because they want classes to feel like the same class no matter the spec so they didn’t have many options other than randomly add a load of baseline spells which was neither holy or shadow.
Which IMO feels more out of place
Piff,no return of sleeper 
Class changes sound good,still need to see alpha/beta and if they actulyl care about feedback for classes/anything else ,cause if sounds good on paper doesnt mean will be good in practive(see warfronts/ilsands)
the covenants sound like horrible mess.
The tower all depens on how they handle the lockout stuff(pls not like visions,just make loot once a week but can then run as much you want).
Regardless i wouldnt rejoicee to soon,we still need to see actual alpha and beta and if they actully change stuff for the better,and how classes play.
Its fine to be excited but need to still see and give them feedback and give them flak if they decide to ignore evrything again.
Happy about the Mage changes, hated how they took away Fire spells from Frost, etc.
Makes me almost regret rerolling. Played it for like 8 years then quit.
Also a little bummed that I got Baited with the Alter Time changs.
It’s still now how it used to be back in MoP, where it would keep all your procs and stuff too.
Not sure how I feel about the Shaman changes, I never played Shaman prior to Maelstrom, but I’ve like Maelstrom so far.
Warlock changes almost put me to sleep.
“Spec-wise, we’re making relatively minimal changes to Demonology and Destruction”
That’s what you want to hear going into a new expansion… almost no changes, yayyyy super exciting!!!
That’s actually why I quit mage, no changes from Legion to BFA.
Text is one thing, until Beta I won’t actually be able to make any form of decision.
Tempting to get my Mage up to par though…
Frost 2h 
Memories of the Lich King’s legendary sword Frostmourne stirs the hearts of Frost Death Knights, who can again choose between two 1-handed weapons or one 2-handed weapon to cut down their foes.
INBF they make it as frost when use 2hand your skills only deal like 1/4th of normal dmg.
ANd is message in archeus hidden that says, PLAY DUAL WEILD.
Affliction gets the help it needs, otherwise Warlock is fine.
It’s not about being fine, it’s about being great. About having something new and shiny to play with.
They could do something, it’s just a bit lazy.
Like I said, I’ve been through that scenario with Mage.
Mage was fine in Legion, it was fine in BFA, but it’s just boring.
I hope they at least change the talent balance up drastically.
No, it’s fine. We don’t need to change a working system and invent the wheel anew every time. That’s also the problem with the game itself, they try to bring in new stuff and it got worse over time.
If you’re bored about the changes, then I would suggest playing other specs and classes. I can play 85% of all specs inGame pretty good by now.
It does nothing for Holy Priests. I’m happy about getting Power Infusion back but since it’s shared between all specs we’ll still be at a fundamental disadvantage compared to Discipline.
I surely hope there’s more to come, (there will be) because we need utility that is unique to our spec in order to compete with the suffocating tyrant that is Discipline and not more HPS oriented talents and spells.
You’re missing the point. I’m not saying changes are needed.
Yes. I did that. I’ve already said that two times now.
Do you forget that video games are for fun?
People become attached to classes.
It’s fun to recieve changes with new expansions.
I’m not saying Warlock needs changing, I’m saying it’s a shame that they havent got much to look forward.
Class design isnt a “system”, it’s an interatcive experience.
It gets old and boring, even if it works.
Okay, changes for priest, but I want “mind blast” replaced with “Shadow Word: Void” baseline. We already have “mind flay” and “mind sear”, that is enough “mind” abilities in my book.
It will be interesting, play with the changes. I am an Arcane mage and will probably stay as that as I totally love it. I find it also interesting that there is so much negative feedback about the class changes. For one, people have shouted and yelled for a class change for a lot of time, and now that they get it, its not WHAT they wanted so, still crap according to them , as if the whole game evolved aroun their perticular wishes…
Yeah at the end of the day it’s probably a matter of philosophy and practicality. I mean, old-school Priest was a cohesive class that used both Holy and Shadow. And if that’s what Blizzard wants to go back to, then the unpruning definitely fits in that regard.
Personally I’m just more a fan of spec-fantasy and being either a Priest who’s completely devoted to the Holy Light, or a Priest who’s become a dark cultist of The Void. Overlap between the two doesn’t sit right with me. That’s what Discipline is there for. ![]()
BIGGER STABLES!
/dance of joy
Look like they didn’t understand the lesson of Trueshot in legion, hopefully it’s a talent so i will never take it.
The cool hypping new : Binding shot is Baseline
The bad new : The Talent is useless since it’s used to root to avoid any direct of damage or for M+ used to save the tank. So reducing damage against the hunter i don’t see the thing ( exept it’s -50% damage reduce for 5 seconds).
I announce now that Marksmanship will be not viable in M+ again yey !
Trick shot need to go , trick shot is the reason why Marksmanship is not taken in M+. Trick shot limit us only to 6 target multi-target.
Still trick shot exist, still in M+ we gonna be garbage.
They should make Volley a channelling spell that make good damage in aoe, and to finish multi-target you use multi shot.
I hate the concept of ricochet to a limited target. That make the spec unviable in M+.