So that firemage nerf lasted for what… 4 days before you reverted it?
I guess I just pack away my arcane mage again then sadge
Why do you keep buffing the strongest, and leaving the weakest spec’s behind for… expansions?
Also I think that Enhancement Shamans, MW Monks, Feral Druids, DK and Paladin tanks (srsly blizz we NEED MORE TANKS) would like to have a word with you.
How about this: PvP’ers have been in this community as long as the PvE’ers have, and they have every right to expect the game to be fun.
For me, what makes Hunters so utterly absurd in arena is their ability to constantly remove all my bleeds. It is outrageously hard to kill a Hunter and he’s shooting you through pillars and what not.
Fine. Buff Hunter damage. And nerf the everliving daylights out of their PvP utility because that definitely needs to happen.
Step into the right direction. However, sadly this won’t be enough for hunters. They’re still getting PvP buffs for Barbed Shot/Kill Shot, and Surv is pretty much getting buffs for everything
The fact that fire mage and bm hunter buffs aren’t only in non-pvp situations is very out of touch. Those classes are already dominant, buffing them makes exactly no sense whatsoever. This patch is shaping up to be less entertaining in pvp than 9.0.5
Have you seen the season 2 dps chart? both MM and BM are bottom and SV is slightly higher but not even in the upper half. When the entire class is down, something need to bee done, and this fix is just small, more is needed tbh!
I specified in my post that I’m talking about 2v2 arenas… I’m not even familiar with the 3v3 meta or how prominent hunters are there, but they’re busted in 2v2 and they should address it somehow, not buff them even further ahead of everything else.
It clearly seems that PVP and PVE are going almost opposite ways. Hunters lacking dps in PVE and according to you doing good in PVP. Guess they should be doing things separately but that sounds like an even bigger mess …