Rets don’t play herald. And even with this buff Herald is still 10% behind Templar. You’re inting by playing herald.
More buffs to balance no buffs to feral, we’re cooked
All warriors spec are not top in raid and not meta in mythic+
I’m maining brewmaster as the highest keys I will probably aim for is 13s. However in high end content brewmaster isn’t overlooked because of the things Blizzard are changing but what they lack. I’ll quote from a friend who does high end content.
You coping?
[23:44]
Its not about how tanky / dps
[23:44]
its about your utility
[23:44]
is bad
Problem is, the sample size is like… 3 people. Blizzard don’t have the stats to tell them what to do, and they seem to be very reluctant to ever do any internal playtesting.
Plus, why play augmentation if it’s just devastation with different graphics? Two empower spells, couple of fillers and a spender. Whichever one is tuned higher will see play, the other will be bottom of the list because there’s nothing to choose between them.
Why are there no changes to warrior? Seriously warrior DPS in Mythic+ is just awful. Setting up demolish and collateral damage just to be able to keep up is just ridicilous, requires your tank to perfectly position mobs, requires you to have perfect positioning and requires you to stay still for too long. Now if you succeed, hooray, you can “keep up” with the rest of the dps.
Slayer is useless in M+, it is really awful, it has useless M+ DPS with too much of the damage tied to execute, why was it even nerfed in the first place in Season 1? It needs to be buffed back so it can be used in mythic+.
And then we get to fury. Why the hell is thunder blast, thunder clap and thunderous roar softcapped to 5 targets? This is just absolutely ridicilous and makes fury terrible for mythic+, where other classes just do insane damage in every pull that has more than 5 targets. How is fury supposed to be competitive or even picked, when warrior brings no utility and lacks damage? Change the thunder clap/blast, whirlwind and thunderous roar back to 8 target softcaps at the very least to fix fury, since obviously you aren’t doing anything about Odyn’s fury talent that literally is not worth picking and you just nerf your own damage by using it. My suggestion for odyn’s fury would be that anger management reduces its cooldown or it simply needs to do a hell of a lot more damage.
Then we get to protection. Sure it works as a tank, but again, almost no real utility, damage was nerfed to be on par with other tanks and what does warrior have left? Seriously, does anyone at Blizzard even play a warrior in a high (14+ keys) mythic+ environment? This class tuning just excluded a class that desperately needs buffs, because warrior is literally the worst class for mythic+. Every other class brings at least something, warrior does not. 5% battle shout is not it. Don’t tell me that’s it. Then we have Rallying Cry, why was this nerfed too? Because of RAID? Come on, make it increase the HP of party at least 20% and then the raid for 10%, there i fixed it for you.
I’ve been playing warrior since 2006 february and on the same character almost non-stop. I’ve been very dissapointed about TWW warrior tuning. Dragonflight ending with the Legendary was decent, but now warrior has been in the dumpster for the entirety of TWW and the short moments we were actually good and desired (due to our damage), it got instantly nerfed to the ground. Damage is all warrior has, because you guys refuse to give us anything else worth having.
i agree herald needs even more buffs both hero speccs should be balanced atleast !! My solution would be to up the damage of divine purpose by 20% to bring it in line along with these new buff that they are getting now

You coping?
[23:44]
Its not about how tanky / dps
[23:44]
its about your utility
[23:44]
is bad
But thats at least 3 of 6 tanks that lacks utility .
How is it possible that you still do not fix vile taint for warlocks not to remove curses?
Well that’s his point. I’m happy with the buffs because of the level I play at. However if I was to play with him he wouldn’t take me unless I rerolled to one of the 3 specs you’re speaking about.
Yea its a shame that blizz cant balance thing priperly in that regard . Only time one of those 3 “no utility” tank is meta is when the rest is extremly bad ( like s1 tww) or when the other 3 are completly busted . Like in DF with druid in godcomp where he never died no matter what u pulled , or back in BFA where war was the same , unkliable with almost dps lvl dmg . Once tanks are at least somehow balanced dmg wise and can all live pulls that are played, 3 tanks are out of game for meta…
I really feel that blizzard doesn’t play the game but does rng tuning…
Blizzard trying to p… off demon hunter tanks. It starts with 2 Sigils in DF…just buff other tanks, why do you always have this need to make things unfun, you give a toy and take it back, and back again…
- Farseer: Ancestor Elemental Blast damage increased by 15%. Does not apply to PvP combat.
Nice, Resto shaman gets elemental blast!

Blizzard trying to p… off demon hunter tanks. It starts with 2 Sigils in DF…just buff other tanks, why do you always have this need to make things unfun, you give a toy and take it back, and back agai
They would need to add something broken for other tanks . Dmg doesnt do it and if tanks are ahead in dmg they get insta nerfed ( like bdk now or pwar before) and i dont see them addiding more utility to other tanks anytime soon so nerfs will have to do it
We’ve updated the Demonology changes:
WARLOCK
- Demonology
- Demonbolt damage increased by 20%. Does not apply to PvP combat.
- Wild Imp damage increased by
25%20%. Soul Strike damage increased by 35%.Pact of the Ered’ruin Doomguard damage increased by 35%.

- Wild Imp damage increased by
25%20%.Soul Strike damage increased by 35%.Pact of the Ered’ruin Doomguard damage increased by 35%.
Shame, was waiting for demo buffs no matter how minor
A dh just win awc tournament this week the class its never weak in pvp due the utility and immunity it have its the class own design that its just good for pvp so learn more dont ask for buffs…

Havoc dh is still weakest damage dealer in pvp.
Look leaderboards. Fury/ww, dh and arms are all top #4 dps currently. Dh does very high dmg and has high amount cc like any other class and its also tanky. Look first blood dh is not likely to die either, its tanky and mobile and has passives that heal it from doing dmg also cc immunities as part of their rotation. Its not bad class. Im tempted to try holy+havoc even in 2s later for funzies cause I can reset their blur as holypriest and make them even more tankier
What about Warriors? Yeah right. Blizzard dont care. Good Bye!

We’ve updated the Demonology changes:
WARLOCK
- Demonology
- Demonbolt damage increased by 20%. Does not apply to PvP combat.
- Wild Imp damage increased by
25%20%.Soul Strike damage increased by 35%.Pact of the Ered’ruin Doomguard damage increased by 35%.
thats some next level of trolling you did there
feels bad for locks though that they get trolled so hard they though they are getting real buffs - but nah its just cosmetic and meaningless