Class Tuning Incoming – 23 August

But they already said they are nerfing dungeons. There is still chance for title.
It’s not mandatory to be an alternative to meta always thats what i mean. Even if a setup is 1% better in a perfect balance then people that want to reach the top will play this specific setup and no alternatives.

I’ve been playing untitled forever. something like a carrot for donkeys in front of the nose. can’t be a goal for a sane human being…
and who knew the players from the best combination from last season? well…

This is hilarious!

Kek

1 Like

This post tells me you did :slight_smile: else i would not have replied.

who needs comedy when you can read such sick nonsense :clown_face:

1 Like

Blizzard, you buff classes which already totaly broken in PVP. What about feral selfheal and def abilities? This spec now selfheal less than anything else. As feral I just can’t come to a fury warrior, it just impossible, I am instantly dead every time. The same with WW monks, MM hunts. And feral never does the same instant dmg as this classes. Rip + rake without tunnel dmg totally do nothing, it just even cant kill anyone on 1% hp. Can I get some buffs for survival as feral, or at least the same broken damage?

For the record, that is now a 35% nerf to Avenging Crusader since the rework.

Why not just remove the ability already, Blizzard? Since you seem so eager to ruin playstyles despite stating “we have no intention to devalue playstyles” before…

1 Like

:clown_face:

palas damage is like a wet fart already. but this clowns nerf it more

1 Like

The problem is 10% aura dmg nerf is awful in many directions… u should target spezific talents / abilitys… the aura nerf targets Veneration and Avenging Crusader who utilizes dmg for healing… so this is a healing nerf for those who are playing those talents. So this doesnt rly makes sense… But Blizzard is incapable of making rational decisions… they are throwing nerfs everywhere they should instead buff all other classes to make them even… so didnt have to nerf the m+ multiplier for those who havent played exodia

2 Likes

the logic doesn’t even exist. and clever people like you see immediately that everything is wrong here… not even spychiator can help here!

nerf sub rogue please. :slight_smile:

The blue posting is from community, not a dev, and is just passing on the information.

then they should pass the information that the community is not happy with their actions

I didn’t even know that the opinions of brainless zombies (not my words) were of interest…
they want to do nothing and milk maximum money from piles of sheep. I can go into detail but for people with a bit of iq it should hopefully be obvious…

-15% damage during burst window excluding ms and blasestorm which will keep their current damage when bursting.

RIP ARMS

Ah yes, dmg buffs for hunters in pvp, who already top dmg charts and go through cloak users like a knife through butter.

Im confused. Where are the 20-30% nerfs to shadow? Youre breaking the tradition dude.

Ebtire mdi was still guard mage shadow aug and holy pal. I think shadow could use some damage nerfs … :man_facepalming:

Shadow

  • Vampiric Touch damage reduced by 20%.
  • Shadow Word: Pain damage reduced by 15%.
  • Shadowy Apparition damage reduced by 15%

August 7th those went through.

Yeah and two weeks prior another nerfs…
What im asking for are nerfs this week so they dont break tradition of nerfing us every other week because aug and fire mage are broken and dungeon pool seems to be picked to make shadow mandatory. A bit of sarcams my friend.

2 Likes

Are you with straight face asking for yet another nerf to shadow? Like are you serious after the last week butchering on top of getting nerfed every other week. I think im done beign punching bag to the bad decision and design of dungeons. Damage of shadow isnt an issue.

2 Likes