Class Tuning Incoming – 23 August

Seems like they need to buff the other healers, than just simply nerfing Hpal and hitting bear.

You gotta love getting weaker every few weeks instead of stronger as the seasons progress. This wonderful experience was first brought to leveling via scaling, and now to endgame via non-stop nerfs.

Stop nerfing things because it feels horrible to be randomly 10-15% weaker one day. Spriests fell off 10 spots on the dps charts after the last round of nerfs lmao, I stopped playing mine the next day because you undid my last 10 ilvls of gear progression with one line of nerfs.

Nerf utility, or give other classes utility, stop nerfing damage.

2 Likes

Ironically my +19 Vortex group just had a Paladin that was good enough and he couldn’t heal the encounter anymore… If this nerfing-spiral continues Holy will be irrelevant as before the rework.

Mage is the problem guys! WE all know it! Gz Blizzy!

Taken from Echo’s +31 FH just now in TGP :smile:

I broadly agree with you Popem, but there is a problem:

If we always buff, then damage comes out of whack with health, and if damage is out of whack with health then healing has to be out of whack in PvP, and if healing is out of whack in PvP then the healing is very high in M+, and if healing is very high in M+ the only way to threaten the group is to make the damage from mobs very high, and if you do that we get… well, this situation actually, where everybody is yo-yo’ing to the point where only CD’s can save the players and if too many CD’s are required due to mistakes the party wipes regardless of how many resources the healer has, and then the healer has to go into shields, which outrageously buffs holy pala and nerfs specs like resto druid, resto sham, etc. which is also something we’re already seeing.

So you’re going to tell me to just separate the two completely. Well, they’re already pretty well separated and it didn’t help, and it’s important to note that the class I chose is the class I want to play regardless of content - I don’t want my class to be 3 classes that all play completely differently. It’s bad enough already, with most PvP mechanics not being explained in the game at all. No mention of DR’s, no display of DR’s, no listing of PvP modifiers, no listing of modified durations, tooltips are wrong in terms of CC category, etc. etc.

So… yeah. I believe the correct approach here is to nerf the classes and the dungeons and in future being a little more… careful. It’s like a theme at this point, every time they overhaul a class it becomes massively more powerful and breaks everything. Except feral, feral got worse. I think that’s the only one though.

Remember me from yesterday?

this just happened in TGP. Is that enough of REAL evidence for u? From the absolute top players. Or you wanna still live in your dream bubble. OH, and this is WITHOUT accounting for the damage that PI brings eh :wink:

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M’lady - listen. Shadow Priests are useless. Buff them. Them being in 80% of all keystone runs at 25+ is insufficient - they should be in 120% of them, i.e. you bring at least one sometimes two. Then true balance is achieved.

I mean how can you possibly have imbalanced classes if all the classes are shadow priest. Eh? Eh?

EDIT: If you watch the TGP vod you can scroll to pretty much whereever you like and there’s a really good chance that it’ll show 4 screens - two with mage above priest and two with priest above mage. They’re about the same. Except the SP is buffing the mage’s DPS while the opposite isn’t true - so the SP is the clear winner.

And yet a holy paladin healed it on a 29 in the great push. If you can’t muster enough output to do it on a 19, you’re undegeared, bad or people took too much avoidable damage.

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www.wowhead.com/news/mythic-assault-defeated-in-30-seconds-augmentation-evoker-stacking-334636

What about this?

The Top 500-2000 elite EU-wide is not representative for the vast amount of players playing this game.

Balancing after minorities was always a bad idea and always will be.

Seeing the paladins gear it was a player issue as pala’s have been doing up to 30s this week , either it was the player themself or the team around them taking to much avoidable damage but paladin is not weak.

https://raider.io/mythic-plus-rankings/season-df-2/all/world/leaderboards-strict

This week is the best week we have had in a long while , i really can not fathom how a 19 VP could fail this week unless everyone stepped in everything and got hit on purpose.

Paladin wasnt that good after all or party was trolling the paladin with avoidable damage taken because didnt knew tactics and cant press WASD or def cds.
It’s not mandatory everyone to time 20s. Some people just cant do it. I don’t see an issue here. Top 500-2000 are not representative but also remember at your level its coin flip people to be good or clueless.

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Sure its not, but neither is a baddie healer that gets into a key they can’t handle representative either. We’ve just pointed out two extremes.

I watched a stream of the “elite” wannabes. and turned off immediately.
they insulted each other during the run like sick toxic animals in the discord with teenage voices.

and that should be “elite”? just ridiculous and embarrassing.
but in wow are supposedly almost only adults?!?!?! and wow supposedly has millions of subs??!?!

i had a pala from community that died 3 times in 18 vp and 3 br was wasted just for him. and then this thing went offline.
that was a huge insult to me, because my pala healer can’t die at all in much higher keys in tyr week.

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its not about m plus so the most ppl will not care about this sadly

but yeah augvoker are just bad to balance right now and the top guilds will use this degen tactics at the start of the new raid, if nothing happens against this

Wonder if you’ll ever get smart enough to appreciate the irony in this. On the bright side, you made a post without mentioning you’d timed a 23 so grats Sershik!

So when will you nerf Augmentation ???

hmmm?

:face_with_raised_eyebrow:

You’re forgetting the contribution from arcane intellect there, especially in how it gives a nice feedback from the evoker’s ebon might on top of boosting the damage of the spriest and healer.