didnt shadow get hit hard with 2 recent nerfs as well?
i dont think they are that incredible strong dmg wise at the moment. it is just pi, md, ms and ve that is very strong. for that not to matter, you had to cut shadow dmg basically in half that it disappears from keys.
instead of nerfing mages dmg so hard, they just give mage the same dumb 5 target aoe caps like most other have. Last time i checked ignite was still a major offender and now after the reword flame patch probably too? those have no caps as far as i am aware with enable omega pulls with immortal guardian druids
However, to give you an example: Since the rework, HPala had to be nerfed by ~ 35% in both HPS and DPS to get it on par with other healers.
So this time, its not just a 1%. Its a 35%. And that is 3-4 key levels more, which is what we have seen.
And im not even getting into the discussion of instant cast heals and utility. Or the synergy with Aug Evoker.
So this time, no. Its not the 0.1% that want the title, and its not 1% imbalance. This time its a major mistake what blizz has done. So big that it killed the season completly.
Last season, there was also a meta. But it was 1% as you said it. Lots of variety and the season lasted the whole patch.
They probably intended to place the mobs in a way so you couldn’t get past, as evidenced by the fact that it’s very narrow with stealth detection. But they made Mind Soothe excessively powerful.
All I ask is: you can’t mind soothe alert mobs. That’s literally it.
Priests straight up broke what would otherwise have been perfectly fine.
In order to understand why you’re creating themelol and lorelol here you have to understand that the frog, primalists, and guardians of order are all enemies. She not summon elemental - the mobs there are her supporters. The elemental generally fight against the primalists who corrupt and control them against their will.
I have no problems with these. It is not Mind Soothe or mass dispel that’s breaking this dungeon. placing any mobs with Stinkbreath is a themelol. He’s supported to be so rotten in his mouth nobody can stand being near.
None of this works against alert mobs. It’s a little rotating orb thingy above them which can only be seen in stealth. They will react as if you’re not in stealth even though you are. It doesn’t matter where they face.
I want this to work on Mind Soothe. It would solve this problem instantaneously.
Because although Shadow Priests alone outnumbered all mage specs combined, it wasn’t Like 16% last season. 16% SP indicates there’s an SP in 80% of runs at or above 25, and it’s absolutely mindblowimg that people are defending this. It’s actually outright utterly crazy. And then they blame the dungeons as if it matters whether it’s the dungeons or the class.
They were easily within the realms of overpowered last season as well. There’s no doubt about it. But it wasn’t as extreme as now and further I wasn’t even remotely concerned about class balance because I was chilling out in +21’s. I had no conception of the problems that I’m running into even now at 23 and 24. Is like every team is mage priest aug and although I’m one of those 3 I can definitely see the problem here. I’m arguing on behalf of my warrior and DK and BrM friends who are having an absolutely miserable time.
We’re all talking about a couple percent here or there when the reality of the situation is that it’s utility that is making both them and hpala so busted. And it’s not just in PvE either. They’re blowing up PvP, too.
It didn’t work on alert mobs. I was talking about the alert mob skips the entire time. That’s what sets SP apart and makes it so absurd. It’s the nerf I called for the whole time, and I also mentioned their damage which is a lot higher than you think it is when you dactor in PI. By the way, I’m definitely off the opinion that alert mobs should also not reset on Vanish nor should they allow you to res near them. It doesn’t make sense - they can see invisible things, why would they give up the chase if someone goes invisible?
Either way, right now we’ve got a problem with shadow priests - like I said I’m perfectly fine with the mage nerfs but priest is going massively under the radar.
New mage skip is gonna be a fun can of worms coming up, but at least it doesn’t work against alert mobs.
No. Their damage isn’t high enough that they can’t be replaced, they’re taken for the utility because you can’t really take any other healer than a holy paladin. If holy paladin was weaker or the healing specs of priest was stronger, you could have a holy priest or disc priest bringing that utility instead and could bring another class that does more damage than a spriest.
The only thing a holy priest doesn’t bring is vampiric embrace(because lol, we don’t have any shadow damage), it’s all part of the class tree or are baseline.
Well, I told you mages was op after nerf, and they take another one. It’s nice, but it’s still not enough. Need one more after that. Even after nerf mage can do in BH 330k+, without aug, while nobody else can do even 300k. Before nerf mage was 360k+, while others below 300k. And after this nerf mage still best DPS in m+. In same time mage have better utility, than everyone except priests.
You’re literally right behind fire mage on Warcraftlogs +25 with far more utility. And the only reason fire is ahead is PI. I’m sick of pretending like you can be reasoned with given all the evidence, so I’ll stop here.
Yet I’m watching spriests falling behind dps warriors when I’m watching streamers doing 27-28 keys. I’ve seen them skipping over spriests totally in some cases and bringing a disc priest instead for the utility, foregoing the holy paladin.
Lol if I’m healing all I see usually are bears and if I’m tanking all I see is hpalas. I imagine this will be the same after the patch, so obviously doing heavy nerfs isn’t the answer
nothing can be done with the ridiculous changes.
just look at the code of addon programmers and compare what a big company with a lot of money produces. that’s not even funny. that’s so sad.
and even children understand that there is so much wrong with aug.
exact example: me as ret in brak. healer has big problems with the first boss. ok… i spec on healer and we kill them super chill with 2 healers. no way that will time the key.
and then I switch to my no skill class aug with braindead gameplay and we time higher keys SUPER EASY with ++.
Well this is coming from a person who does not use there dispell or other utility as its either a tank or healer job so they can just focus on dps so i say your view on other specs /classes does not mean much sorry.