Class Tuning Incoming – 25 September

We’ve followed recent data and feedback on class performance and are preparing to make adjustments to many classes with scheduled weekly maintenance in each region.

Classes

  • Death Knight
    • Rider of the Apocalypse: Trollbane’s Icy Fury slows targets by 40% (was 70%).
  • Druid
    • Feral
      • Rampant Ferocity now damages enemies within 8 yards of the Druid when using Ferocious Bite, instead of enemies within 8 yards of the target.
      • Developers’ note: This change is intended to give Feral Druids more control over which enemies Rampant Ferocity’s AOE hits and avoid cases where hitting a large boss with Ferocious Bite wouldn’t hit other nearby enemies.
    • Restoration
      • All healing increased by 4%. Does not apply to PvP combat.
  • Hunter
    • Beast Mastery
      • Beast Cleave damage increased to 90% (was 80%).
      • Kill Cleave damage increased to 90% (was 80%).
  • Mage
    • Fire
      • Flamestrike damage increased by 15%.
      • Phoenix Flames damage increased by 20%.
      • Living Bomb damage increased by 10%.
    • Frost
      • Glacial Spike damage increased by 20%. Does not apply to PvP combat.
      • Ray of Frost damage increased by 15%. Does not apply to PvP combat.
  • Priest
    • Shadow
      • All damage increased by 4%.

Player versus Player

  • Death Knight
    • Unholy
      • Doomburst causes Death Coil to burst 2 Festering Wounds (was 3).
  • Demon Hunter
    • Havoc
      • Demon’s Bite damage increased by 10% in PvP combat.
      • Demon Blades damage increased by 10% in PvP combat.
      • Chaos Strike/Annihilation damage increased by 10% in PvP combat.
      • Blade Dance/Death Sweep damage increased by 10% in PvP combat.
  • Druid
    • Feral
      • Sabertooth now increases the damage of Ferocious Bite by 10% (was 15%) and increases the damage of Ferocious Bite per periodic effect by 2% (was 3%) in PvP combat.
      • Taste for Blood now increases the damage of Ferocious Bite by 6% (was 12%) in PvP combat.
      • Rip damage increased by 25% in PvP combat (was 15%).
      • Rake initial damage increased by 25% (was 15%) and its periodic damage increased by 10% (was -6%) in PvP combat.
  • Evoker
    • Devastation
      • Eternity Surge damage reduced by 15% in PvP combat.
  • Mage
    • Frostfire: Frostfire Bolt damage increased by 100% in PvP combat (was 75%).
    • Frostfire: Frostfire Empowerment increases Frostfire Bolt damage by 30% in PvP combat (was 50%).
    • Arcane
      • Arcane Blast damage increased by 45% in PvP combat (was 15%).
      • Arcane Missiles damage increased by 20% in PvP combat.
      • Arcane Barrage damage increased by 15% in PvP combat.
      • Magi’s Spark is now 50% effective in PvP combat.
    • Fire
      • Fireball damage increased by 100% in PvP combat (was 35%).
      • Greater Pyroblast cast time reduced to 4 seconds (was 4.5 seconds) but it now deals 30% of its target’s maximum health in damage (was 35%).
    • Frost
      • Ice Lance damage increased by 25% in PvP combat (was 45%).
      • Frostbolt damage increased by 150% in PvP combat (was 118%).
      • Ray of Frost damage increased by 5% in PvP combat.
      • Ice Barrier absorb amount is now decreased by 40% in PvP combat (was 25%).
  • Monk
    • Mistweaver
      • Enveloping Mist healing increased by 20% in PvP combat.
      • Vivify primary healing increased by 20% in PvP combat.
  • Paladin
    • Holy
      • Mana regeneration reduced by 20% in PvP combat (was 35%).
      • Holy Shock healing increased by 15% in PvP combat.
      • Word of Glory healing increased by 15% in PvP combat.
      • Holy Light healing increased by 20% in PvP combat.
  • Priest
    • Discipline
      • Weal and Woe’s bonus to Power Word: Shield is now 50% effective in PvP combat.
    • Holy
      • Holy Word: Serenity healing increased by 40% in PvP combat.
      • Holy Word: Sanctify healing increased by 40% in PvP combat.
    • Shadow
      • Perfected Form now increases damage dealt during Voidform by 10% in PvP combat (was 20%).
  • Rogue
    • Subtlety
      • Reverberation now increases Echoing Reprimand damage by 50% in PvP combat (was 70%).
3 Likes

From 100% to 70% and again to 50% in a week. HAH.

25% next week?

Fellas. I’m gonna be real with you for a second.
Just commit to buffing druid properly instead of this reverse death-by-1000-cuts nonsense.

2 Likes

jesus christ stop buffing spells and talents that nobody is using, buff the tier set, buff pyroblast and ignite and there u freaking go!!!

6 Likes

Every time I see one of these posts it reignites the dragonflight s1 trauma. Ww monk started out in a good place, and then they nerfed it to the ground.

Its the same now. Ww monk feels good to play. Feels strong and durable. And so I have this fear that they will start nerfing again. Hope it never happens.

I mean, I’m very happy that they keep increasing Shadow’s damage but, tbh, we were in a fairly good place to start with for once so I’m not sure why we deserve these buffs …

2 Likes

This is some kind of joke?

Which data and feedback? cause you are mainly buffing and nerfing previous “adjustments”.

All fun and games that you want us to be patience but atleast provide some decent adjustments. 5 adjustments and 2 of them are just flat buffs. Atleast test it on a dummy or take out a calculator please. People get declined, kicked, for playing classes when season already started just because it is lacking serious damage and you can’t blame them.

Btw, buffing shadow pve, great, not that they need it… but in pvp?

1 Like

Ww needs some tweaks in PvP tho, it’s a wreckingball on steroids at the moment xD

Its no worse than a lot of other specs. Seriously hope they don’t gut it again.

I just wish they could actually take player feedback seriously.

Isn’t mage S tier in PVP? You buff it more? :skull:

1 Like

Maybe frost, fires are literally worst range dps in pvp now, arcane is close to fire…

If they feel like it.

They are monitering for a good number i guess.

Trying and testing :slight_smile:

Are you kidding me!? Beast master pets can’t even stay alive in solo combat because you took away Ferocity’s leech and won’t give it back. The heck is wrong with you Blizzard.

4 Likes

Where is Fury Warrior single target buff?

2 Likes
2 Likes

They got a rework going on, which is nice for M+ but barely helpful for raid. They understand there is an issue and they try to fix it, even with a somewhat nice rework, just not for the content it’s required lmao…

Looking good!

Oomph, those are some fat tweaks to Mage specs