Yes a multi expansion combatant talking about pvp.
Now I’ve seen everything.
Yes a multi expansion combatant talking about pvp.
Now I’ve seen everything.
protection paladins need passive damage buff. a bit more to armour. we are freaking squishy and one missed button press sometimes means wipe for all
Sorry but this can be no further from the truth. The fact of the mater lies that there are 3 dps spots in each group.
No matter how many times you buff or nerf classes, there will always be a clear group comp as “meta”. Even if damage is equal, there will be differences in damage profiles, utility and defensives.
I am not saying to not tune the specs. I play enh and I 100% support the recent nerf.
I am just saying that the numbers that a spec can do have nothing to do with how easy it is to get invited into keys. The only thing that matters is community perception and high end pushers, even if others specs are 5 times better for lower level keys.
My version of a MMPORG is not, please level a set of alts so you can pick the flavour of the hotfix. Its suppose to be evolve your charachter and grow with it.
Wow more and more feels like its MOBA. but the entry to picking a new charachter is 30-50h grind…instead of just a click.
But maybe that is the new game of wow, the grind of alts.
Lacks depth in my meaning
Please give disc and holy priests an interupt!
This results in 1-1.5% overall damage buff depending on our uptime. Difference is almost within margin of stat. error.
What kind of data analysis makes you think this is sufficient? This is ridiculous, at best.
Somewhy I can’t post links, but here’s representation stats from chech-pvp, 1800 bracket:
check-pvp .fr/stats?bracket=solo&rating=1800®ion=eu
Dh on 1800 - 2.08% of players. For 2200 and 2400 bracket it’s even worse - 0.98% and 1.15%.
Whole season has been like this.
Pvp devs, hello?
… WHERE is the Brewmaster part of this section!?
By the Light! The bloody ignorance of this company.
When is the tuning happening? Looks like nothing so far.
Can you please buff ret paladin in singe target ? final verdict should be doing way more damage the class just feels very relliant on its hero trees and it should not be that way