Oh yeah, that’s totally not cringier, I get you.
its still a projection lol
That’s how I got my first epic mount. Skinning Yeties in Winterspring.
I just looked at the character name…
Arf scheisse, I’ve fallen in the trap.
Absolutely, please do, that is the point of fora, absolutely. If we all agreed on everything we wouldn’t need them.
I disagree with that, Everything is not soloable at all. I mean can you Solo raids and dungeons from a couple of expansions ago? Sure you can, but I’d expect that, and that isn’t any different from Classic, where you can ‘outlevel’ Dungeons. I mean you could easily Solo Deadmines as a level 60. You can’t solo everything in Retail, that is simply not true. Try Soloing Nathria, see how far you get.
That however, is a truism. It is human nature, we all do it.
I’m not sure there are. I mean this is Empirical evidence from my time spent on Classic. It was no different from Retail. Most people were in a mad dash to hit max level, max gear and clear the end content. I remember having good fun in the first two weeks of Classic going "OK, I know it’s not ‘proper’ Wow, but this is actually fun’ and then just seeing the attitude in chats become ugly, and then more ugly, and then a certain discredited guild had managed to ‘beat’ the game within a couple of weeks, and it was like. “No, Vanilla was not like this. you could not have done this in Vanilla, you have entirely degraded and cheapened the whole idea of Classic”.
Seriously, people talk about Retail being easy? ‘That’ Guild managed to complete end content available within a couple of weeks on Classic. That plus some of the community attitudes just turned people off. I actually hung on longer than most of the social players I had met did, until I finally went “Nah, this is not the Vanilla experience”
Yeah I do, just as I do with Retail. If you ignore the RPG elements, you don’t get to complain about playing an MMORPG. Classic is not an RPG. People love to claim that it is, but these are generally (See, Generalising there!) people who think that RPG is a genre that started with computer gaming and the internet.
Which it really isn’t.
And you (The generic ‘you’ not -you- specifically) always go, so what are these RPG elements you speak of? “Oh, you needed to carry arrows in your quiver” “Yeah, I remember, how many have you got in your character’s Quiver?” “A thousand” “OK, so in an RPG, your current gaming experience would be that of a person weighed down by so many inconvenient items that you can’t even walk anywhere, you won’t be able to loose a bow at anything because all these arrows are obstructing your bowstring. What else?”
“Oh, you have to feed your pet to keep it with you”
“That’s not an RPG element… Your pet had a life before you came along, and was quite happily capable of feeding itself, You didn’t ‘tame’ your pet by throwing a McDonalds at it, it is supposed to be a spiritual bond, it is still perfectly capable of just going and hunting food for itself, the same way that your character is capable of going to the toilet without needing your pet’s supervision. That isn’t an RPG element!”
That’s just using one class as an example. So don’t tell me Classic is more of an RPG, as it really, really is not.
Puts hand to mouth in fake shock “Are you saying Classic is different from Vanilla? That Blizzard were in fact right, and had to make changes to the original game to make it appealing?” Colour me surprised. It is almost like the demographic and behaviour of gamers has changed in 16 years. So are you basically agreeing with me, that Classic, is not the same as Vanilla? (We all know the answer to that one, at least those who have played both)
I’ve heard it is pretty good, and playable, to be sure. Yeah, there are bugs, but the way I’m looking at it is that I will be happy to wait until those are ironed out, and -then- hope for the Cyberpunk experience that a good GM could give you back in my teenage years. I’m happy to wait for them to finish it first.
Well by definition of the word ‘projection’ it isn’t projection, if you aren’t projecting, I mean the inference there was that i was talking about myself as an example. You can’t ‘project’ (Another over used word) something onto yourself… That isn’t how it works.
They never have explained that. I mean, maybe the gateway wouldn’t activate for souls, but I was there with other living people - Anduin, Jaina, Baine, Thrall - and the gateway recognised only me. Why is that?
I didn’t mean literally soloable but how group finder, sharding, cross-realm makes other players irrelevant
This guy explains pretty well my issues with modern WoW and mmo’s in general
I’d go with “Because by now we’re kind of a big deal?”
I mean to use the Horde side experience as an example, at the start of the Expac you get told that Lor’themar Theron, has -specifically- asked for you to meet him in Orgrimmar. He is one of the Triumvirate that formed the Horde Council, and the only one left on Azeroth. Effectively running the Horde, His ‘Go to’ person on Speed dial’ is -you-. And lets face it, why not? You were the Champion of Azeroth. You’re a big deal! You were infused with the power of a planet, of a nascent Titan.
The start of Shadowlands is literally pretty much Lor’themar as Commissioner Gordon lighting the Bat Signal to summon the player. This is kind of what refutes the earlier posts “I felt like a hero in Classic, but not in Retail”
It’s like, “Have you even played both games? Seriously?”
In Classic you are a pleb of no real consequence. I don’t even think I need to elaborate, you were just a random pleb.
In Retail you are Batman! You are Captain America, or Captain Marvel, you are the person that -heads of state- call in when something has gone wrong. What part of that is not heroic? I mean if you want to play the Hero, you have to -be- the Hero, that is how it works!
Ah…
I did listen to that. They actually explain a lot of the issues I have about people claiming Vanilla or Classic are MMORPG’s, but also do explain the feeling I have towards modern gaming. The Games haven’t changed. We have. Our attitude towards gaming and the social aspect, has changed. And sure, that streamer has only gamed for about 20 years, but even so, they will have seen that change happen, so that’s kind of valid.
Thing is. Reinventing the wheel isn’t going to bring that back. I mean bringing Classic out certainly didn’t. It was absolutely indistinguishable from Retail in terms of how social people were, in fact it was actually -worse- We didn’t all magically become 16 years younger again, and those experiences, those memories, were just that, memories. A Different time, when people gamed differently. As that video states, it -wasn’t- the game. It was us.
TBC isn’t going to bring back that feeling either. Because it won’t be TBC -at that time- for us, I would, if I was a gambling man, put money on the fact that some Guild will ‘GOGOGO’ it to end the content and everyone else can go to the wall. You’re not going to see some rejuvenation of a magical ‘golden age’ just as we didn’t with Classic. It will be todays Gamer mentality transplanted into an older game, just like Classic was.
It isn’t that the game was better back then (Which it really wasn’t) it is that -we- as gamers have changed in our mentality.
You can’t ever bring that back, and re-releasing old titles isn’t going to change that, one shred.
People do not care about classic being easy.
People do not care about hard raid encounters.
People do not solely care about raids.
There are people that play classic for the adventure, the dungeon delving, the community aspect of the game.
Because unlike Classic, retail is a glorified sandbox with a lobby on top.
And you keep generalising and saying “nuh uh these people don’t exist!”.
All they added were phasing because of the amount of people playing, but other than that, can you tell me what’s so different about classic and original vanilla wow?
Okay, name me how different classic is compared to vanilla.
It’s still the same game.
It is. What makes it not an RPG?
Apples and oranges.
Resist gear, weapon skills, class trainers, professions not being so lazy designed in retail, etcetera.
No Brigante, why do you always do this?
You make up strawmans out of thin air and then you burn them all down in the same comment, thinking that somehow counts as an argument.
That’s a very eloquent non-answer.
That waystone’s reaction was a pistol hung on the wall, and if it doesn’t fire by expansion’s end, I will think even worse of the current writers than I do now.
Well, problem with classic is everything is documented. There is no “where do I got next”, “how do I get that”, “how do I kill it” etc, but it has the right ideas. Same goes for retail, even before new patch is out, almost everything is on wowhead or explained by some streamer from ptr.
Sure, we have changed and the world itself, but I think what we want from MMORPG’s has not changed
That’s why, besides from early WoW days, my best mmorpg experiences have been from trying out newly released mmorpgs rather than retail even if I’ve quit all of them due to p2w, no proper late-game or other reasons. Currently looking forward to Ashes of Creation as it’s CEO seems to be a real mmorpg fan unlike Ion who is just there to please investors
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