When the sparks world quest is in Azure Span, people often fight at the cobalt assembly. Upon dying, you are forced to respawn outside the arena at a single spot.
Packs of Alliance form outside the arena and simply wait for (horde) players to die and respawn outside. When inevitably killed by this pack of alliance, since they are now outside the arena, the horde player usually has to wait out a 2 minute rez timer before they can return to the arena.
Please can we cut out this toxic gameplay and redesign how that graveyard works. People should be fighting INSIDE the arena, not graveyard farming people who are respawning.