Coffer Key Farming – Makes me want to leave

Fancy Theatre? “The Rivales” perhaps or “The Wanderer” (or however those plays are called in the English client)? No? Did I hit a nerve? If so, keep on reading and feel free to leave otherwise—you may not be the target audience.

I’ve been running Delves extensively across multiple characters and initially found them to be a very rewarding experience, a boon keeping me, a solo player, engaged for far longer than usual. This is my first Season 2, and I have been playing since the open beta. However, my motivation has dropped significantly due to how coffer keys are obtained.

We run certain weeklies to obtain reward chests. The first four of these also contain a coffer key, and the first two additionally grant Veteran-level BoP gear. At first, this gave the grind an additional incentive beyond just farming keys. However, the Veteran gear becomes completely irrelevant as you quickly outgear it. At that point, the first two world quests of the week are no better than the others, and looking at the useless gear makes you painfully aware that you are forced to run outgeared content. If those Veteran pieces were at least warbound, they could still be useful for alts, but as it stands, they just become vendor trash.

The real issue is that Delves are treated as an extension of world content rather than an independent progression path for solo players. Unlike M+ or raiding, where you can just jump into the content and earn gear, solo players must first go through an entirely separate activity (world quests) just to unlock the ability to progress in Delves (admittedly, particularly raiding has a large organizational overhead). And for those of us who play multiple characters, this means repeating the same world quests over and over again, making the grind exponentially worse.

I wonder if the system was designed simply to extend playtime for solo players. I already abandoned crafting on multiple alts after months of effort because I realized the time investment wasn’t worth the reward, and now I’m about to do the same with Delves. The grind doesn’t justify the effort, and the loot will be invalidated in five months anyway. Instead of playing more, I feel inclined to play less—or not at all.

A better solution could be to completely decouple Delves from world quests, allowing players to earn coffer keys (or an equivalent loot mechanism) directly through Delves themselves. Alternatively, Blizzard could simply offer free access to Bountiful Chest loot but limit it to four per week per character to prevent progression from being too fast.

Another solution could be to create an incentive to invest more in a single character. Right now, there is still little to do for solo players outside of Delves—at least in terms of gear progression. This is probably why coffer key farming feels more frustrating for solo players than for raiders or M+ players. Those players don’t tend to have as many alts, meaning they don’t have to run world quests as often. Plus, once they outgear Tier 8, they likely only continue running Tier 11 for gilded crests—which doesn’t require a key at all. (Though I’m not entirely sure if this is an efficient way for them to farm crests, or if they abandon Delves entirely after gearing up.)

Finally, the best solution I could think of, particularly in terms of varied and entertaining, would be to somehow link Delves with pimped-up follower dungeons, which I really enjoyed—actually more than Delves (particularly when tanking). That is, let us earn keys for Delves in follower dungeons (again, pimped-up) and vice versa. But admittedly, that is already something that warrants a separate thread.

One might argue that delves can be completed in just 20 minutes, making up for the time spent obtaining coffer keys. In m+ you have to consider the time it takes to form a group, complete the dungeon successfully, or fail and start over which, in my opinion, is a much greater time sink.

Delves are fast and provide hero gear for relatively little effort. The main drawback is that the process, as you’ve already mentioned somewhere, feels overly repetitive.

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True and reasonable

Guess I’ll stick exclusively to RP this season

Tongue in cheek inside, delves feel like a way to force people into world events, rather then world events feeling like a way to access delves, which means they can say that people actually like their world events (they don’t they just feel forced to do them to access delves, which is technically world content but really isn’t). Its tie into world content is holding delves back, I like delves, I don’t like world content.

I think thats the main issue because I’ll be honest I don’t think doing world events is worth it if the only reason to do them is to access delves

That’s me tho

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I agree that getting your coffer keys can be tedious if you run alts.

Typically I do Awakening the Machine (thankfully it’s much faster if you pick the challenge option), the Hallowfall Keyflame event (since it’s always up and is very fast) and the Hallowfall or Dorn Special Assignment because they are relatively quick. The Ringing Deeps Drill Assignment is one I prefer to avoid if I can, because it’s significantly slower.

Beyond that, I typically hope for either the Titan Disc Fragment weekly (which can be completed with 3 bountifuls, granting the 4th key) or the Worldsoul Delve weekly.

I don’t principally mind Keys being connected to world content but it would be nice if it became easier to acquire your keys each week with Delver’s Journey progression.

Like maybe at a certain progress point your first coffer gives you two keys? Something like that maybe.

I suspect that part of the problem is that Delves serve a dual purpose: Provide activities for solo players and offer raiders and M+ players a jump start. My understanding is that they removed the early M+ levels.
If they made Delves a separate progression track intended for solo players then they would have to come up with something else to ease players into raiding and M+. And of course, if Delves were even more engaging (and possible fun) then even more players would abandon M+.

Truthfully, I don’t know how concerned Blizzard are about M+ drop off as a result of Delves.

An interview with Ion a little while ago indicated that they expected some fall-off in M+ participation as a result of Delves and the changes to allow Tier 11s to grant Gilded Crests further indicates they are happy for people to fully commit to the Delve lifestyle.

Their concern seems to be more dedicated M+ players giving up mid season due to issues forming groups, dungeon difficulty and meta considerations - which is understandable.

I’ve often wondered if the pain expressed by some players caused by the ‘bleed-over’ between pillars - for example, Raiders complaining about being pushed to do M+ to gear and progress faster - would be best solved by taking the PvP approach of gear being specific to that content and having its full ilvl inside that content.

It would be a massively controversial move for the game, but it’s a thought I find myself coming back to.

simply I dont care about you … for me this is multiplayer game and for single player are games which i dont even need to go online to play

They should make it such that only ONE person needs a key, just like M+, to make a delve run eligible for its bounty…

I see no problem at all with the coffer keys as the activities only take a few minutes each and some can be done in the new zone. Maybe a little repetitive, but we have, what, 50 delve variations compared to far fewer dungeons in the rotation, so Delvers win that contest.

I’m on the mindset that coffer keys shouldn’t exist in the first place. Every delve should have its “bountiful” chest available to be opened exactly once per week, giving players 14 (is that how many Delves we have now?) bountiful chests per week per character.

I have always said and always will say that the very instant Blizzard felt that delves was a possible threat to M+ they would find a way to stealth nerf them to put people off them.

And here we are in season 2.

For me it would be enough if the new zone would’ve had 4 options to earn coffer keys. What I dislike most about having to do old events for the keys is that they give me rep for a faction I have maxed out already (paragon chests are useless). The Undermine factions I still need to farm, but there are only two (or even just one?) quest there that also reward a coffer key… would be more fun if each cartel would have a quest that gives a coffer key; all six of them, so one can do 4/6 and get renown/rep and keys at the same time.

They also give you gold crests valor so they are worth doing.

I mean…

Delves are so easy that if they removed all forms of “grind” from them what would the point be? Just send me the gear by mail directly.

Everyone would be happy. Delvers can simply delve with out worring about ilvl or crests of things. And M+ and Raiders wont have to waste their time on this to get the gear they want.

Open beta wut?

Just for the record, Bountiful delves drop radiant echoes, which one can use in Worldsoul Memory events to create an almost completely self sustaining feedback loop, simply join one of the raids that is open 24/7 and throw in your 5 echoes, you´re guaranteed to come out with at least enough fragments for 2-3 full keys if not all 4 for the day. And it takes all of 5 minutes.

I`ve been doing this since week 1 of S1, and running at least 4 delves /week over 8 chars, I and honestly can´t remember the last time I ran ATM or actively waited on teh theather troupe event until the new season started and the gear was an upgrade again. If it happens to be 2 or 3 minutes to the hour and I´m passing through Dornogal, than and oly then will i semiAFK the theater event (I can get my 50 just by speaking with my superfans, no need to actually participate because I simply don´t care about the weathered and carved crests or valorstones after 2-3 weeks of the season). Most of my chars ended last season with more coffer keys than they could actually spend on bountiful delves, though I do admittedly generally stop running delves once I’ve got full hero gear on the corresponding char.

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