Hello. I’m making this thread to complain about the current state and gameplay feeling of combat in modern wow. I would like to raise the question whether this topic might be addressed before the release of Dragonflight or at any point in the near future.
Through the years many spells, animations and sounds have been Changed. In my opinion this hasn’t served the game well in most situations. The combat gameplay and feeling of the game is paramount to any game, especially to an immersive MMO such as wow.
In 2019 when the community was given the chance to explore the old wow with the classic release I started my journey and quickly realized how different the two games are.
I couldn’t help myself but notice how genuine and true in their nature all the spells felt in classic wow. The combination of sound effects, character animation and projectiles all felt to be in place.
The most obvious perpetrator in modern wow are auto attacks. They sound bad and irrelevant, as compared to their classic counterpart which are great.
Since i won’t name every spell specifically, a few of the specs that have received the worst treatment as far as the discussed topic goes are:
Frost, Demonology, Affliction, All rogue specs, All warrior specs, Boomie, Retribution
As I mentioned earlier the reasoning behind my argument is that a combination of better sound and visual effects (including combat text), makes classic Feel better. You can feel every ability that you press and its more satisfying.
I am sure that I mustn’t be the only person that thinks this after experiencing classic. I really hope gameplay gets polished in retail and gameplay combat effects get improved. I am not saying everything is worse, but at large it is. (An example of something that is good in retail and feels satisfying visually and aesthetically is elemental shaman.)