Presumably only Blizzard could answer this… But I was thinking about comp stomp (Arathi Basin - players vs bots) and it made me wonder, how good can these bots realistically be, if actually given a decent item level (~259 PvP iLvL)
Could they perhaps reach 1400 in arena? Maybe 1400 in Rated Battlegrounds?
I know nothing about computer science, but it seems akin to the chess grandmaster vs AI bot - albeit more complex??
It would be interesting to see the true capabilities of these bots
The idea of Comp Stomp is that it is easy mode. It’s like LFR and raiding. Something people can go and mindlessly enjoy. I’m not really sure they’ll make it like rated battlegrounds, that would seem to defeat the object of the mode.
Google alphastar. It’s the deepmind ai bot that plays starcraft 2. It tells you a little about the process. Bottom line is it plays billions or trillions of games against itself to learn what the best outcomes are and adapts.
It basically showcases the strength of AI which is computing power. A computer can simulate more games in a day than you could play if you lived to be thousands of years old.
It reached grandmaster in starcraft. The bots in comp stomp just haven’t evolved to be our overlords yet.
You would get spawn camped after the first fight, assuming they’re programmed to identify weak targets/lack of cooldowns or weak gameplay patterns, since their swaps will be with no delay by all 10.
Comp stomp should be baseline - untill they change this gear grind in PvP. Also it help a lot for a new players to start play lets call it PvP without frustrating and toxic behavoir.
If you’ve ever played any older games like Unreal Tournament, the bots were already pretty good back then if you put them on the hardest difficulty. There was a possibility I would lose to godlike bots in it.
Today? They’d probably be better than most players.
1400? More like 3400, as long as you program it right and give it freedom.
They could execute perfect assists, perfect target swaps, cc chains, etc., because it doesn’t need to communicate, it thinks like one and just executes.
I thought the original goal of “island AI” was to be able to temporarily replace players, for example when a BG is about to start and it’s still 15v12, insert 3 bots who linger just long enough to get a real player in. If they were competent enough, and named sensibly, players might not even be aware they have a bot on their team unless they try to talk to it in chat - and even then, most humans don’t respond in BG chat.
I also like to imagine they are being/could be used to test out new battlegrounds for balance. Run 1000 simulated battles at super speed on a server farm; find out within a minute whether the BG actually does have a slant to prefer one team or the other. Finally put an end to the question by letting the AI work it out. They could also do arenas, and work out whether certain comps have a huge advantage; and from there start investigating whether it is a particular class that is very strong - or a class that is very weak.
Bots could be used to usher in a new era of AI-balanced classes and we could stop waiting 6 months between patches!
Whether they have a learning mode where the AI would figure out when it’s doing poorly and start trying different actions until it finds things that work… that I don’t know. I want them to learn, that would be completely amazing!
It also says near the end, that the AI was limited to the number of actions it could perform per second. So its grandmaster and it can’t even put itself in top gear…
Gief!
The only easy way to rack up on marks of honor to get the old war mounts and transmog sets.
Also quite friendly to alts, as you can target farm gear slots and upgrade them - even with their lower ilvl ceiling, this is a fixed grind where you don’t have to deal with RNGesus.
I mean whatever Blizzard does with their AI for mobs and for WoW and Comp Stomp is honestly really poor, the RTS bots don’t have to play with advantages like having higher HP pools, casting completely different spells than a class normally has, etc and still failing to put up a decent fight. It was the same for every “PvP boss” encounter we’ve had going way back.