One of the weirdest complaints to me is to hear paladins complain so much about movement and I’m confused as to what talents you’re actually using if this is a problem, at least in PVP and world content.
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Cavalier (talent) = two charges, doesn’t even require you to use divine steed twice before it starts the cooldown, so if you use them wisely you’ll almost always have one charge up and a way to move around when you need to. (in my opinion a must have talent)
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Unbound freedom (pvp talent) = you’re looking at a whopping 20 sec cooldown to use blessing of freedom which is nothing and with this talent you get 30 percent movement speed on top of it which is faster than any run speed boost, it can’t be stolen and it removes any snares, combined with Divine Steed you can get out of nearly any sticky situation or catch anyone. (mandatory in pvp)
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Blade of Wrath and Law and Order (talent and pvp talent) = I’ve tried many times to live without this combo and if I do it’s just a struggle to catch people and ends up beign not worth it, but with it they can’t get away. There’s really no middle ground but with this combination druids and monks are still a nuance it’s not impossible to stay with them unless i make a mistake or I get cc’d but for the most part people are getting wrecked when running because I keep them slowed do to lots of Blade of Wrath procs.
I’m not going to continue breaking things down but with Wake of Ashes 50 perc speed reduction for 5 secs, Hammer of Justice which stuns and can be reduced by spending holy power, you’ve got a lot of ways of slowing or catching your target not to mention hand of hindrance.
So that’s quite a list of options and I wonder who exactly are you guys comparing paladin to (class) when saying we have no mobility.
As far as just general speed, yea it’d be nice to get a 10 percent movement increase, more so in instances because that’s when you really feel the crunch on movement but lots of other classes don’t necessarily have the greatest speed or tools either.
So as far as I am concerned I don’t really experience major issues, sure it isn’t perfect and you get stuck in places but who doesn’t?
I’d like to see an actual breakdown of what people are experiencing rather than just hearing general phrases (which are popular on forums) with no explanations.
The biggest complaint for me is that you need to talent in this options to be as viable and flexible, so for me I’d say make some things baseline, like two charges to Cavalier or hand of hindrance by default or even unbound freedom, something like that.