Computing Effects condensed to tiny patches

I’ve been experiencing weird visual bugs where my environmental particles are extremely condensed in to tiny squares, instead of being diffused out to make fog, or sparkly things.

I first noticed it in Zaralek Caverns with the little green floaties which were squares for me, but fine for anyone else. I’ve also now noticed it in The Underrot dungeon.

I played with my settings and the only thing that “helps” it is to disable “Computing effects” which removes all environmental effects like that. I still want to be able to see these effects, just not compacted in to a square, and having it on the lowest setting whilst still enabled creates the same visual bug.

Would help if you could provide screenshot of the issue

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