Confirmation on dungeon lockouts?

Hey Blizzard,

To prevent bots from grinding dungeons all day, all night you introduced a daily dungeon lockout of 30 in Classic. From extensive testing on TBC beta it seems like the daily lockout has been removed (tested up to 58 instances). Is this intended? Did you remove it during beta for testing purposes?

I’m afraid if there’s no ceiling on dungeon IDs per day the bot problem will be even more severe that it was in Classic with more lucrative dungeons to herb/mine in tbc.

but they did that anyway,other chars over different servers,different accounts…all they did was punish regular player…one of stupidest things they did on classic…

as for instance increase I think they said they will up the number in one of interviews

1 Like

Even with the 30 instance cap in place, there is a huge potential for botting in TBC everywhere. The cap is a bad change because it also hamstrings players.

If Blizzard is worried about the bots, there are many other, better ways to actively fight them.

Grinding dungeons and the dungeon cap has had no effect on botting at all, all it did was shift it from running one type of dungeon to another (pickpocket runs in brd can do this 24/7 without ever having to reset the dungeon) The beta has shown that this will still be possible in brd, but in mana tombs as well now.

So regardless if its in or out its primarily a stoppage for boostsellers (like stockades, sm etc).

It’s 30 per day.

30 lockouts is ridiculously low for tbc launch/prepatch dranei/belf leveling :expressionless:

This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.