Personally, I’m glad that trading items won’t be this messed up (no more “oh sry, I wanted to give you this, but it procced by 5 ilvls”), BUT
Some of those benthic effects will be worth over 50 ilvls, like increased crit damage. I have bad feeling about this…
All I worry about is having to keep gear in your bag in case you get a corrupted piece upgrade but then have to replace another corrupted piece for something that has no corruption.
I hope numbers won’t be this high xD but I’m 100% sure those dps player will do something like that. Like someone on these forums said “DPS players are idiots by default”
Looks like I’ll have to inspect people again before inviting them to raids. The community will most likely agree on a range of acceptable corruption levels
Lol that sounds like an absolutely horrendous system.
If I’m understanding this correctly they managed to add EVEN MORE layers of RNG to gear. Say you want Increases the damage you deal with Critical Strikes by X%. not only do you need to get the “titanforge” on an item, but in addition you only have a 1/11 chance to get the right one? And that’s with the known procs so far, who knows how many there are going to be.
i can certainly see this making healer jobs way harder, which is not a good thing blizzard … depends how its being implemented but this is NOT a good move. I liked the sound of it, then I read through it and uuuummmm no.
Everything will be cleansed so the corruption mechanic might as well not exist.
There will be a very specific corruption level that will be meta, so you will constantly fish for 1-2 corrupted items with best bonuses.
People will expect you to be able to perform with high corruption levels. Meaning if you are unable to heal the 100 Corruption DPS player it will be you who will be kicked, not the guy stacking negative effects.
The idea sounds nice if you ask me, especially how it goes with the theme of the patch. However I guess people will have the same complaints as with the “benthic lottery” (as it is called by so many). You will want a specific item witha specific effect and so on.
While I understand Blizzards idea is to keep a reason for people to run content in hopes for a certain “procc” I think many people (maybe a loud minority) simply want to reach a point where they are done and not have to hope for some low chance drop+procc combo.
the question is, that from what I understood you can cleanse the corruption from an item, not on ptr yet i think, but what happens whit the extra buff the item have then, does it stay or get removed, if it gets removed, then this hole system is quite lol, becuse if someone is unlucky so to speak, it can meen he gets the first 2 weeks 4 items that are all corrupted, but an uppgrade for him/her, but due to the corruption and most likely not enough tokens to cleanes them, meening he will run arround in lower item level gear for a long time, before he can cleanse atleast a few of the items.
For me is okay, mby that force healers to actually heals not dpsing +looks like PoE system with buffs and debuffs on item, sounds great, no point crying now…