Ok, I know what the descriptions for these skills say, but as I’ve been tinkering around with the skills it seems to me like BM is the only good skill if you’re not going straight up melee at which point Carve might be useful for the hand slot runes.
Explosive Shot shares a CD with arcane shot and aimed shot and since I am MM that means I use Aimed Shot a lot so the only reason I would use Explosive is to instantly tag enemies but I can do that with arcane shot anyway and I don’t have to worry about accidentally pulling more than I want.
I could use explosive + multi for groups of enemies but in singleplayer PVE that would just pull all enemies but one off of the pet and then they’d be in melee range and in the deadzone so I couldn’t even target them. In dungeon or raid setting I could use it for AOE damage I guess but the problem there is that mana management becomes horrendous and I’ve been told a few times that I should leave AOE to other classes.
When it comes to Chimera Shot I guess the disarm would be useful for scorpid sting in PVP content but I don’t PVPV so that doesn’t matter to me and the serpent sting damage that it is supposed to do just doesn’t feel like it is worth the mana. Like, if I am to burst damage then ok that will certainly burst damage as I can use Serpent, then Aimed, then Chimera while I wait for Aimed to reset itself. But this is insanely mana draining and I just don’t see the point when I could just put on BM which is passive, drains no mana and just makes the pet that already accounts for a lot of my damage to do 30% more damage.
So am I missing something with these two skills? What playstyle or moment in gameplay is an opportune time to use these skills? Is it just until I level up enough to get Aimed Shot or until I can get the BM rune? Cause it’s easy to say that the runes are useless but… I dunno, maybe I’m wrong. Maybe there is a playstyle that works brilliantly for these runes and I just haven’t considered it yet.
The devs were quick to change both of these runes very soon after SoD launched and haven’t touched them since while finetuning other classes so the only assumption I can go by is that they think the runes are exactly where they need to be and fulfill their roles as they should, but I just don’t see it.
So could someone explain to me when and why I should use Explosive or Chimera over BM rune? Like what are their strong points?
And if there ‘really’ aren’t any strong points at all to these two runes then… Well why do have two runes that are (as far as I can see) seemingly useless once we get BM rune?
Also, do runes scale with our agility?
(I think that Chimera should refund health with serpent sting instead of doing more damage as hunters have no healing abilities at all and explosive shot simply shouldn’t be tied to the same CD as arcane and aimed, that could open the runes up in terms of functionality)