Video sums it up perfectly. Unholy more so as I use it not frost so can’t speak for frost
Blizzard take note for PvP you have got issues here, a rework but left us with 3 mandatory PvP talents and little to no room or variance on talents and made our main talents value less in Pv.
We’re all tuned round mandatory pvp talents you said you wanted to get rid of, they really should be baseline now.
Fix PvP modifiers
Plagues need to last longer and hit harder. You should be concerned about them lasting only 7 seconds currently…
Death strike base healing needs to reflect health pools and go up, I don’t mind if it costs more but I want it to do a decent heal. Again free up PvP talents to improve this.
Necrotic wounds should be baseline part of the all round kit.
Army/Abom baseline - spec literally tuned to this and included in 4 piece. This really should be baseline spell free up talents on both trees. You built a spec that needs to pick a talent then pick another talent in pvp just to use it….
There’s lots of good feedback on the video
Review video for answers i think will help balance and improve game play.
Oh and a big one fix the damn animation for pet ghoul, 3 seconds before he does anything every damn time I dismount it’s jarring.