Let’s be honest here. This far into the current season, does the cap of the crest cap actually affect anyone? If you crafted 7~ 486 items and upgraded everything else to max myth track, you still had a cap surplus on aspect crests and that was not a limiting factor.
I think .5 patches are a good point during a proper season to introduce a crest transfer system for us to allow speedier gearing up of alts feeding from our mains crests and such. So it is already too late.
Why not both also, right? There might be characters that need vault items or sockets from vault but not need crests to upgrade so you could just transfer them over to alts.
At this point in the season, such changes would only create more engagement in community as they would be able to play more classes with less grind required. Allow people to check out other classes and specs without having to spend 30 min x 40 +16 keys grind to be remotely close to main’s power level.(ignoring earlier keys)
Such limitations are understandable early season to slow down very hardcore players to just tunnel down so much power on to a toon but when 500 guilds have cleared last boss of mythic, insanely heavy nerfs went out and mythic plus season is more than half way done judging by the past. These limitations are just unfun.
Well, mainly feeling that if a character has upgraded best gear, it would have been best if it farmed itself the gear.
Not feeling particularly strongly about that, but it feels like a timebomb to have a 482 character wanting to join 20s because he has the gear, but has no idea how to play the spec, because he skipped the gearing process entirely.
But again, agree 100% that the acquisition of crests in alts should be heavily increased.
I think if you get a character maxed out on champion, heroic or myth gear, you should get an account wide buff for alts to get those crests at an increased rate.
Ah - so the cap has gone, didn’t see the memo. Was flying around struggling to find any free orbs, which is unusual and then noticed that after the 90 it didn’t stop registering and then noticed there wasn’t a cap number
Let’s assume, we have a full 470 ilvl character. I’ll be generous and say we want to get two embellishments crafted only.
120 Crests, 10 timed m+ runs.
Let’s say the character is a 2h class so we are only upgrading 12 items from 470 to 483
288 crests, 24 timed m+ runs. For aspect crests
288 wyrm crests also, so 24 more timed m+ runs.
58 timed m+ runs. Let’s say from finding it, traveling to it and clearing it easily, we do all the keys on median of 30 mins. Could be faster, but we are talking about an average player here.
That is 29 hours of M+ spamming. Timing all of the keys.
That is indeed working for it. Wouldn’t mind it to be lowered to at least half a day.
Yeah I do not mean to have full BiS mailed to each new character. Just that the normal upgrade system works well for mains in the first weeks because you spend all time playing that character, learning new dungeons, farming all that time.
By the time you want to play your Xth alt, the same time commitment just drives you away, and is just a reason to NOT play the game.
I’m just gearing this shaman and I certainly wish I could use some of my evoker’s hundreds of aspect crests that he’s got essentially no use for at all.
That said, gearing is really fast even without being able to transfer crests. The Flightstones discount helps too. Granted, spamming low keys is easier as a tank or a healer (you’ll essentially get accepted to any low key you apply for), so this may be different for dps, but so many experienced people seem to currently play alts in the 6-10 and 11-15 brackets that you’ll three-chest nearly every run and many just take fifteen or less minutes (depending on the dungeon). 450+ will get you into the normal raid also.
By the time you’ll need aspect crests you’ll already be over 470, which will get you into heroic raid PUGs. I’ll skip that step and go with my usual raid group or Chill Streak/Cold Snouts, because those PUGs are too volatile, but it’s an option. Or you just continue doing keys. (There’s probably not much point in doing keys below 18 once you only need Aspect crests unless you want to build the character’s score more.)
No offense, but isn’t that the very idea of “Main vs. Alt”?
Yes, you play your main more, so your main is progressed further than your alts, that’s logical, and that’s the whole idea, a lot of people seem to want 6 mains instead of a main and 5 alts, how do you keep that fair for people with fewer alts?
Yeah you are right. And in a time that alt catchups are the norm, when blizzard announced account wide progression systems for next expansion and almost everyone is happy for that, it seems weird to have this criticism.
My point is that there are already catchup systems that try to make you play an alt, but they fall short, because there is a huge hurdle that demoralizes you (atleast this is my experience).