Critical Vanish Bug

Random clients from private servers do not need to be blizzlike you know? They scripted and build up their game the same way as blizzard did. Looking private servers as reference is not better at all.

Cause i remember it beeing that way of avoiding stuff with vanish for the short time you actually press it, but not like that in the first clip.

Im messing nothing with retail or anything like that.

This is exactly like classic works right now. And I’m pretty sure it worked the same in TBC.

This is a comment back from 2.0.1
-Can be used to avoid both physical or magical damage if timed properly.

gyazo dot com slash 63e8af5fe9b6281610adcef409102538
First arcane explosion immune from cheat death proccing. Second hit, he vanishes it with the immunity. He gets brought out by Siphon life dot. Your arcane explosion finishes him afterwards. The delay between the Siphon life tick and vanish was to long. So it damaged him. While the arcane explosion hit him as he vanished so he was immune.

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Something seems wrong here tho, it broke way to fast.

Tried some on my rogue today. Immunity for spells/shots from hunters works still. But seems you can’t immune dot ticks anymore, sad rogue.

Reading some more oldschool comments. Seems sometimes you immune, sometimes you don’t. So yeah, I guess we got a recreating of TBC. The ability is all over the place :thinking:

You can look at any movie too. If it was a thing, you’d think it was caught on record one time :joy: years and years and countless movies, and every single Vanish that ever happened on record proves me right. It kinda feels like arguing against a religious person about whether their god is real or not. It’s never been caught on camera, 2.4.3 clients prove me right, but you’re clinging onto “your memories” from 15 years ago.

Well, you’re wrong. Like with the other guy, I’ll refer you to 2.4.3 clients if you want to test it out for yourself.

Also, even if we play with the though that you guys are right in that it does negate AoE damage if you cast it at the same time, that doesn’t change the nature of my core complaint: The fact that it makes you immune for a full second. That is a feature that came with Cata or MoP, it never existed in TBC, can we at least agree on that?

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It existed in classic. Cata Vanish was all over the place. Were countless threads of how bugged it was. And I can’t even remember how it was back then tbh. Just remember all the threads.

Current vanish in retail doesn’t give immunity. But won’t break stealth for first 1 sec. So if you vanish a coil you are horrified in stealth. It’s been like that for a few expansions now.

You’re seriously trying to tell me that a 1-second immunity to AoE attacks existed in vanilla? I don’t think you played vanilla.

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Ehum yes. It existed in vanilla. You can go to classic era client and do it also. It was a very known thing. Vanish immunes EVERYTHING in classic. Sapphion bomb. Dot ticks. Arcane explosion. Auto swings from bosses.

Question is should it be like that in TBC also? Who knows. Some say yes, some no. I’m not sure tbh. I think the immunity still exist but the window is way smaller.

I’m so happy you said that. Go ahead and show me the 1 second vanish immunity on a classic client. Go. :slight_smile:

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I ain’t paying 15Euro to copy my rogue over. Let me find a video for it. Might take a while.

Uhh, what? I’m talking about actual old clients, not the BFA-reskin aka classic wow. I’m sure this bug exist in classic too, I barely played classic. All I know is that it did not exist in vanilla nor TBC.

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The dude above gave you a video also of vanishing death coil from old vanilla.

https://youtu.be/VX7RuUcd-3Q?t=156

Let’s scoop up some more.

Have you not been following the discussion at all? I know you can vanish single target spells. I literally said so above in the thread :joy: The video you linked literally proves me right. I’m saying you could never vanish AoE attacks, and there’s still never been one single recorded incident of that. Which would have 100% guaranteed happened by now if it was possible.

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https://youtu.be/Ri4otugfny0?t=99

Hard to see but looks like Nightelf vanishes the cone of cold. She gets out of stealth afterwards due to cheap shotting Vurtne.

Also damn i miss his old videos. Good throwback.

ah why didnt i came on vurtne videos earlier. ofc in his clips youd fins stuff like that^^

https://youtu.be/Ri4otugfny0?t=764

Here you can see quite clearly she vanishes the nova. And he has to blast wave her out.

I just went out to durotar and found a random rogue. Asked him to Vanish next to me. Didn’t take any super alien reflexes, I’m a boomer gamer dad, so my reflexes are pretty bad actually. The immunity simply lasts an absurdly long time. Here’s the GIF:

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Yeah, it seems like you’re right in that it’s possible to dodge AoE attacks thanks to batching when they both cast vanish & the AoE at the exact same game-tick. Private servers have 0 batching, so that would explain why I couldn’t recreate it there. I will happily admit that I was wrong about that.

What was never a thing though, is the immunity afterwards. You notice when Vurtne uses blastwave after the nova, the rogue isn’t immune? On classic, that rogue would’ve been immune… like this: gyazo dot com slash c57a11f2a2a00f2aec8e16a8ff8570de

thats what i said, theres just the immunity window the exact time you press vanish :slight_smile: Thats why i think cause of the removal of the wanted spellbatching, blizzard still wanted to have vanish work how it was in classic after removing spellbatching and im sure thats causing this problem.

Im pretty sure ive seen that said in a bluepost about some abilities but i cant find it atm.

I also think you cant read immune on the old footage cause you dont see the target visible stealthed like in your clip but thats just a theory.

It is actually possible, i tested it on endless. BUT it was really really hard to achieve cause getting vanish the same time as his instant aoe you need to predict it and know its comming now and have to be lucky cause you need to hit that 10ms window of servercalculation.

There should be no imunity after vanish, no ‘imune’ or ‘resist’ text, but flying projectyles and spells in righ moment should be vanishable. Also instant stuff like frost nova, blind etc. - but in that case its more about luck because it must be timed to perfect moment. It was probably easier to do on intent when there was stronger batching. But there is no real ‘retail-like’ window of imunity after vanish on prepatch. Fears, dots, AOE like arcane explosions ruin vanish. I vanished just 1 random nova by pure luck, everything else got me out…

If there really is some extra small imunity window, maybe it’s there on intent to compensate nerfed batching to keep authentic combat feeling and possibilities of that spell which woul not otherwise be possible with old design and new batching window. Comparing it to retail where you dont have few miliseconds but seconds is crazy.

Apparently after checking reddit, I found out what it is. It’s a new hidden buff called “Vanish Purge” added in classic patch 1.13 (so it did indeed NOT exist in the real game back then), and what it does is make you immune to root and slow for exactly 1 second. However, even Vanish purge is bugged, because it makes you immune to the damage portion of Frost nova. So if you wanna nova somebody who vanishes, you literally have to wait more than an entire second, thanks to this bug.

The duration seems to be to long of immunity. I will agree to that. Apart from that. Projectiles are quite easy to vanish due to travel time. But vanishing nova etc will be a gamble.

I wouldn’t say this is critical or game breaking - It also was a thing in TBC.