Currently, Vanish grants you immunity to AoE spells for about 1 second. This is not how it worked in actual TBC, Vanish isn’t supposed to grant you any sort of immunity
Here’s an example gyazo dot com slash 564f6dee2b3a1c2a0c1b9a3c428eb64f
I have another couple of examples like this, but this one is perfect because he opened again instantly after vanishing, and despite this, the AoE immunity is still active.
To anybody thinking this is triple DR, it’s not. If it was DR, the nova would’ve still dealt damage. I could also show that it’s not triple DR by making a longer GIF if somebody still believes that.
I am trying to adapt to this game-breaking bug by waiting out the AoE immunity, but I really shouldn’t have to, because Vanish isn’t meant to grant you any immunity at all.
vanish gave you a little immunity window back then.
You could vanish spells short before impatct and not get the cc from like deathcoil from warlocks, you could vanish blinds from other rogues when you did it close to the same time
Here with timestamp:
This is also on a 2.4.3 client:
Also a retail example is this:
There it does not say anything about an cc immunity window, but melding stuff that flies midair or meld the same time as cc hits makes you dodge/meld/avoid it.
OP is right. Vanish should not give you immunity at all and the clip looks like it’s a bug. I don’t remember ever having something like this happen on beta though and I’ve played a lot on there.
The short immunity window is immunity for everything in that window.
Frostnova, cheapshot, Deathcoil, pyroblast or that one tick of blizzard.
IThere isn’t anything diffrent. The moment you vanish and you get hit by x you dont get the dmg/cc → immunity window. if you vanished too early and not right before impact → you get ccd and vanish is on cd.
If you vanish to late → obviously ccd but cant longer press vanish.
Checked the clip again. Enemies vanishing stuff dont show you immune actually as combat text. on no site. That needs to be something else.
It’s something completely different. AOEs and targeted spells are two different things. You could only vanish coils and any other projectile because they target specifically you. And it only worked mid animation and not at the same exact time it hit you. Vanish immunity did not exist in tbc.
That’s something completely else. You will never ever find a clip of somebody vanishing & being immune to an AoE attack. Because it was never a thing back then.
You’re confidently incorrect. I could literally prove it for you if you’d like. Or if you’d like to test it yourself: Go on an ACTUAL 2.4.3 client (not the BFA re-skin that is classic wow), try vanishing a death coil, and then try vanishing an AoE attack. You’ll notice that you can dodge single target spells, but never AoE. Never. You’re probably confused from playing retail, because in retail you’re immune to AoE attacks after vanishing. Somehow, that feature unintentionally made it into classic.
2.4.3 clients from private servers are also just rebuild versions and not guaranteed original but im gonna test it.
Still, when your enemy vanishey your spell, it wont be shown by a combat text like “immune” cause immune shows up when a target is fully dr’d
*Edit
The “immunity” after vanish is definetly too long. I tested it on the classic client. Vanish -> 1 sec later he novad and i didnt got hit at all.
Gonna test it on a private server later this evening. cause im sure its an on vanish activation immunity even on aoe spelss but definetly not for that long as it is right now.
For clarification. Back then when you vanished and a mage frostnovad the exact same time you as rogue:
got the dmg
dindnt got the root
and where stealthed after that situation. maybe due to lag issues.
That once again sounds like something completely different from what I’m talking about, although I don’t believe that was a thing either. It sounds more like you’re talking about vanishing after being hit by a frost nova, in which case you’re not dodging the nova, the vanish is breaking the nova. There is no immunity of any sort.
Here’s another example. This time, the arcane explosion did not say immune, nor show up AT ALL in my combat log, presumably because the rogue did not leave stealth before it hit. But if you look at him, the animation shows he got hit. But the vanish dodged it. Despite being a pure-damage AoE attack.
gyazo dot com slash 63e8af5fe9b6281610adcef409102538
Here’s my final example, and in this one, not one but TWO bugs are present. One beneficial & one detrimental. First, the rogue Vanishes… but I don’t lose target & I can still see him. Then I cone him, and this time, it deals the damage, but the slow never got applied. It is not possible to resist only the debuff portion of a chill spell. It is in connection to the vanish.
gyazo dot com slash 2f698bbd9ca25f1b692e19820a352495
And this bug has happened with Blizzard too; I get the rogue out of stealth, the damage was dealt, but the slow was never applied, despite the fact that the slow is meant to be tied to the damage.
exactly this is how it suppose to work, arcane explosion going off EXACTLY the SAME time as vanish. then you dont see any dmg and immune text or such. This is working as intended.
This is the same situation i mean with frostnova vanishing the same time it would hit you. Not vanishing the actual root but dodging the nova completly is what i meant. And that was a thing either. Thats what i mean with this short immunity window you have with vanish.
But your very very first clip, that is actually something that should not happen. Not for so long after vanish. I think that has more to do with the removal of spellbatching where BLizzard mention they still want vanish to behave like it did before and lenghtened that window but in this case maybe too much. Neet to look for the post first.
My guess is, that the immunity window is too long right now than it supposed to be and thats whats causeing the problem maybe.
Nope, that’s not it at all. If it was, it wouldn’t say “Immune”, or nothing at all; it would say “Resist”.
Nope, I’m afraid you’re still wrong. I can assure you that you’re mixing up TBC with retail. Once again, if you doubt me, go ahead and test it on an actual 2.4.3 client. This argument isn’t going anywhere.
Then you’re probably doing it a bit slow, and that’s the point. If you’re quick enough to get them out instantly, you shouldn’t be punished by a game-breaking bug.
As far as I remember from TBC latency/batching could cause a type of “immunity” but it was veeeery rare, you could not really time it. And I remember pulling Rogues out of vanish near instant as they did it. So if it grants any kind of immunity now I dont think its working as intended.
Then again… so many bugs around, I dont really see Blizzard fixing most, let alone this.