I think I just realized why Drustvar is a lot of people’s favourite Alliance zone.
It’s very Witcher-esque.
I think I just realized why Drustvar is a lot of people’s favourite Alliance zone.
It’s very Witcher-esque.
what I was saying is merely similar to that of a focus witch hunt order that can slowly expand from hunting witches in Drusvar and start hunting similar targets longer down the line.
Being open as in not caring about once status nor title but willingness to do whats needed for its course.
I still don’t understand why you don’t simply change your character concept to fit this guild better, as they seem to be a dream guild for what you’re describing you want. Am I missing something?
Like this?
In the GM’s own words:
Just to kinda hop in here and clear OP’s situation with ours!
Havenguard is an order that can be described as an “off-shoot of the OoE” just to kind of guide those that don’t quite understand the type of thing we’re going for. We’re not affiliated with the OoE - but we’re also not trying to crash any lore that pre-exists.
OoE and the Witcher were definitely inspirations and I’ve thought long and hard about how the guild can exist post-BFA. It doesn’t matter what we’re fighting necessarily - but we’re focusing on the “supernatural” side of WoW. Spirits, witches, ghosts, undead with beasts and monsters thrown in.
We’ve established our own backstory as to why the order exists in it’s current form. Originally the Havenguard was a band of townsfolk who formed together to protect Fallhaven from anything that would attempt to harm the village - it just so happened to be in Drustvar where the Drust exists - it’s what the order were trained to fight. Over the years the order naturally changed it’s path - focusing on a bigger picture than Fallhaven - but the roots of being monster hunters are there - that’s what we are and what we do. For example, we ran an event last night that dealt with a Wicker Golem as the opening to a storyline we’re going through in terms of Kaylí’s ancestors fighting the coven - once that storyline wraps up, we’ll move onto different things (hoping for some void/OG stuff to be in by that point!)
Currently the undead and Sylvannas are part of a war - something the Havenguard views as an evil scourge that needs to be erased and we will eventually join the RP-PvP campaigns to combat this ICly. If/when the Old Gods come into play this is deemed as a threat. The sky really is the limit in terms of what we “hunt”. We’re not just a band of mercenaries that fight anything for coin - we’re an order of old that follows traditions set out from the creation of the order. (The characters are learning of the order through old books and tomes - so progressing into the future can open up a wealth of opportunity should a character say, “Hey… I don’t agree to how we used to do this!” etc!
This is a fantasy game, there’ll always be monsters to fight no matter what part of Azeroth we go!
OP wanted a more Witch Hunter type guild that seemed to be the Order of Embers - something we’re not as I don’t viably believe that such a guild could exist once BFA ends. I’d like someone to prove me wrong, though! :>
Thanks for elaborating! That explains it.
Sorry for being bad a explaining…
That actually sounds pretty interesting.
The OoE could still exist after BfA but it won’t receive any attention or official Blizzard lore.
The Drust seems to exist as a reoccurring threat, and honestly, Drustvar is just supreme for a foundation of ‘dark and edgy witch hunting hub’.
Inb4 it’s the new Duskwood.
Even when BFA ends, I still think it be vireble for such an order to go similar targets outside its borders yet keep vigilant eye on drustvar. Do that could be taken later down the line.
Indeed drustvar seems ideal startin point for such, do not edgy but more gathering of witch hunters to later expand on.
(just me on an alt)
I had a thought. The silvered weapons buff from the Drustvar questline applies to aberrations, undead, and elemental targets. That largely means void critters, scourge and twilight hammer targets in the wider world.
I’d also have a witch hunter cling to old superstitions for safety, just to be sure and a lot of those seem to actually work. Remember to wear that onion!
That is true and exelent idea to cling to old superstitions for safety.
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